diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 456164a..171add8 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -9,7 +9,7 @@ | |||
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSimulator Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenSim.Region.Framework.Interfaces; | 31 | using OpenSim.Region.Framework.Interfaces; |
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenMetaverse; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | 35 | namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule |
35 | { | 36 | { |
@@ -67,6 +68,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
67 | } | 68 | } |
68 | 69 | ||
69 | scene.EventManager.OnAvatarKilled += KillAvatar; | 70 | scene.EventManager.OnAvatarKilled += KillAvatar; |
71 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
70 | } | 72 | } |
71 | 73 | ||
72 | public void PostInitialise() | 74 | public void PostInitialise() |
@@ -140,5 +142,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
140 | DeadAvatar.Health = 100; | 142 | DeadAvatar.Health = 100; |
141 | DeadAvatar.Scene.TeleportClientHome(DeadAvatar.UUID, DeadAvatar.ControllingClient); | 143 | DeadAvatar.Scene.TeleportClientHome(DeadAvatar.UUID, DeadAvatar.ControllingClient); |
142 | } | 144 | } |
145 | |||
146 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
147 | { | ||
148 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | ||
149 | if ((obj.landData.Flags & (uint)Parcel.ParcelFlags.AllowDamage) != 0) | ||
150 | { | ||
151 | avatar.Invulnerable = false; | ||
152 | } | ||
153 | else | ||
154 | { | ||
155 | avatar.Invulnerable = true; | ||
156 | } | ||
157 | } | ||
143 | } | 158 | } |
144 | } | 159 | } |