aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs155
1 files changed, 155 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs
new file mode 100644
index 0000000..e5127a0
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs
@@ -0,0 +1,155 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32using System.Threading;
33using NUnit.Framework;
34using OpenMetaverse;
35using OpenSim.Data;
36using OpenSim.Framework;
37using OpenSim.Framework.Serialization;
38using OpenSim.Framework.Serialization.External;
39using OpenSim.Framework.Communications;
40using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
41using OpenSim.Region.CoreModules.World.Serialiser;
42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Scenes.Serialization;
44using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock;
47using OpenSim.Tests.Common.Setup;
48
49namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
50{
51 [TestFixture]
52 public class InventoryArchiveTestCase
53 {
54 protected ManualResetEvent mre = new ManualResetEvent(false);
55
56 /// <summary>
57 /// A raw array of bytes that we'll use to create an IAR memory stream suitable for isolated use in each test.
58 /// </summary>
59 protected byte[] m_iarStreamBytes;
60
61 /// <summary>
62 /// Stream of data representing a common IAR for load tests.
63 /// </summary>
64 protected MemoryStream m_iarStream;
65
66 protected UserAccount m_uaMT
67 = new UserAccount {
68 PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000555"),
69 FirstName = "Mr",
70 LastName = "Tiddles" };
71 protected UserAccount m_uaLL1
72 = new UserAccount {
73 PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000666"),
74 FirstName = "Lord",
75 LastName = "Lucan" };
76 protected UserAccount m_uaLL2
77 = new UserAccount {
78 PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000777"),
79 FirstName = "Lord",
80 LastName = "Lucan" };
81 protected string m_item1Name = "Ray Gun Item";
82
83 [SetUp]
84 public virtual void SetUp()
85 {
86 m_iarStream = new MemoryStream(m_iarStreamBytes);
87 }
88
89 [TestFixtureSetUp]
90 public void FixtureSetup()
91 {
92 ConstructDefaultIarBytesForTestLoad();
93 }
94
95 protected void ConstructDefaultIarBytesForTestLoad()
96 {
97// log4net.Config.XmlConfigurator.Configure();
98
99 InventoryArchiverModule archiverModule = new InventoryArchiverModule();
100 Scene scene = SceneSetupHelpers.SetupScene("Inventory");
101 SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
102
103 UserProfileTestUtils.CreateUserWithInventory(scene, m_uaLL1, "hampshire");
104
105 MemoryStream archiveWriteStream = new MemoryStream();
106
107 // Create asset
108 SceneObjectGroup object1;
109 SceneObjectPart part1;
110 {
111 string partName = "Ray Gun Object";
112 UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
113 PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
114 Vector3 groupPosition = new Vector3(10, 20, 30);
115 Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
116 Vector3 offsetPosition = new Vector3(5, 10, 15);
117
118 part1
119 = new SceneObjectPart(
120 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
121 part1.Name = partName;
122
123 object1 = new SceneObjectGroup(part1);
124 scene.AddNewSceneObject(object1, false);
125 }
126
127 UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
128 AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1);
129 scene.AssetService.Store(asset1);
130
131 // Create item
132 InventoryItemBase item1 = new InventoryItemBase();
133 item1.Name = m_item1Name;
134 item1.ID = UUID.Parse("00000000-0000-0000-0000-000000000020");
135 item1.AssetID = asset1.FullID;
136 item1.GroupID = UUID.Random();
137 item1.CreatorIdAsUuid = m_uaLL1.PrincipalID;
138 item1.Owner = m_uaLL1.PrincipalID;
139 item1.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID;
140 scene.AddInventoryItem(item1);
141
142 archiverModule.ArchiveInventory(
143 Guid.NewGuid(), m_uaLL1.FirstName, m_uaLL1.LastName, m_item1Name, "hampshire", archiveWriteStream);
144
145 m_iarStreamBytes = archiveWriteStream.ToArray();
146 }
147
148 protected void SaveCompleted(
149 Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream,
150 Exception reportedException)
151 {
152 mre.Set();
153 }
154 }
155} \ No newline at end of file