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Diffstat (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs72
1 files changed, 47 insertions, 25 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index 51e10f5..0ee01c7 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -64,6 +64,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
64 private AutoResetEvent m_chatEvent = new AutoResetEvent(false); 64 private AutoResetEvent m_chatEvent = new AutoResetEvent(false);
65// private OSChatMessage m_osChatMessageReceived; 65// private OSChatMessage m_osChatMessageReceived;
66 66
67 // Used to test whether the operations have fired the attach event. Must be reset after each test.
68 private int m_numberOfAttachEventsFired;
69
67 [TestFixtureSetUp] 70 [TestFixtureSetUp]
68 public void FixtureInit() 71 public void FixtureInit()
69 { 72 {
@@ -99,6 +102,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
99 "attachments-test-scene", TestHelpers.ParseTail(999), 1000, 1000, config); 102 "attachments-test-scene", TestHelpers.ParseTail(999), 1000, 1000, config);
100 SceneHelpers.SetupSceneModules(scene, config, modules.ToArray()); 103 SceneHelpers.SetupSceneModules(scene, config, modules.ToArray());
101 104
105 scene.EventManager.OnAttach += (localID, itemID, avatarID) => m_numberOfAttachEventsFired++;
106
102 return scene; 107 return scene;
103 } 108 }
104 109
@@ -181,6 +186,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
181 TestHelpers.InMethod(); 186 TestHelpers.InMethod();
182// TestHelpers.EnableLogging(); 187// TestHelpers.EnableLogging();
183 188
189 m_numberOfAttachEventsFired = 0;
190
184 Scene scene = CreateTestScene(); 191 Scene scene = CreateTestScene();
185 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); 192 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1);
186 ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); 193 ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1);
@@ -189,6 +196,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
189 196
190 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); 197 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID);
191 198
199 m_numberOfAttachEventsFired = 0;
192 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false); 200 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false);
193 201
194 // Check status on scene presence 202 // Check status on scene presence
@@ -216,7 +224,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
216 224
217 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 225 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
218 226
219// TestHelpers.DisableLogging(); 227 // Check events
228 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1));
220 } 229 }
221 230
222 /// <summary> 231 /// <summary>
@@ -228,6 +237,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
228 TestHelpers.InMethod(); 237 TestHelpers.InMethod();
229// TestHelpers.EnableLogging(); 238// TestHelpers.EnableLogging();
230 239
240 m_numberOfAttachEventsFired = 0;
241
231 Scene scene = CreateTestScene(); 242 Scene scene = CreateTestScene();
232 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); 243 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1);
233 ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); 244 ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1);
@@ -247,6 +258,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
247 258
248 Assert.That(sp.HasAttachments(), Is.False); 259 Assert.That(sp.HasAttachments(), Is.False);
249 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 260 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
261
262 // Check events
263 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0));
250 } 264 }
251 265
252 [Test] 266 [Test]
@@ -261,6 +275,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
261 275
262 InventoryItemBase attItem = CreateAttachmentItem(scene, ua1.PrincipalID, "att", 0x10, 0x20); 276 InventoryItemBase attItem = CreateAttachmentItem(scene, ua1.PrincipalID, "att", 0x10, 0x20);
263 277
278 m_numberOfAttachEventsFired = 0;
264 scene.AttachmentsModule.RezSingleAttachmentFromInventory( 279 scene.AttachmentsModule.RezSingleAttachmentFromInventory(
265 sp, attItem.ID, (uint)AttachmentPoint.Chest); 280 sp, attItem.ID, (uint)AttachmentPoint.Chest);
266 281
@@ -280,6 +295,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
280 Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest)); 295 Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest));
281 296
282 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 297 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
298
299 // Check events
300 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1));
283 } 301 }
284 302
285 /// <summary> 303 /// <summary>
@@ -338,6 +356,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
338 ISceneEntity so 356 ISceneEntity so
339 = scene.AttachmentsModule.RezSingleAttachmentFromInventory( 357 = scene.AttachmentsModule.RezSingleAttachmentFromInventory(
340 sp, attItem.ID, (uint)AttachmentPoint.Chest); 358 sp, attItem.ID, (uint)AttachmentPoint.Chest);
359
360 m_numberOfAttachEventsFired = 0;
341 scene.AttachmentsModule.DetachSingleAttachmentToGround(sp, so.LocalId); 361 scene.AttachmentsModule.DetachSingleAttachmentToGround(sp, so.LocalId);
342 362
343 // Check scene presence status 363 // Check scene presence status
@@ -353,6 +373,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
353 373
354 // Check object in scene 374 // Check object in scene
355 Assert.That(scene.GetSceneObjectGroup("att"), Is.Not.Null); 375 Assert.That(scene.GetSceneObjectGroup("att"), Is.Not.Null);
376
377 // Check events
378 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1));
356 } 379 }
357 380
358 [Test] 381 [Test]
@@ -369,6 +392,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
369 SceneObjectGroup so 392 SceneObjectGroup so
370 = (SceneObjectGroup)scene.AttachmentsModule.RezSingleAttachmentFromInventory( 393 = (SceneObjectGroup)scene.AttachmentsModule.RezSingleAttachmentFromInventory(
371 sp, attItem.ID, (uint)AttachmentPoint.Chest); 394 sp, attItem.ID, (uint)AttachmentPoint.Chest);
395
396 m_numberOfAttachEventsFired = 0;
372 scene.AttachmentsModule.DetachSingleAttachmentToInv(sp, so); 397 scene.AttachmentsModule.DetachSingleAttachmentToInv(sp, so);
373 398
374 // Check status on scene presence 399 // Check status on scene presence
@@ -380,6 +405,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
380 Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo(0)); 405 Assert.That(sp.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo(0));
381 406
382 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(0)); 407 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(0));
408
409 // Check events
410 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1));
383 } 411 }
384 412
385 /// <summary> 413 /// <summary>
@@ -461,10 +489,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
461 489
462 SceneObjectGroup rezzedAtt = presence.GetAttachments()[0]; 490 SceneObjectGroup rezzedAtt = presence.GetAttachments()[0];
463 491
492 m_numberOfAttachEventsFired = 0;
464 scene.IncomingCloseAgent(presence.UUID, false); 493 scene.IncomingCloseAgent(presence.UUID, false);
465 494
466 // Check that we can't retrieve this attachment from the scene. 495 // Check that we can't retrieve this attachment from the scene.
467 Assert.That(scene.GetSceneObjectGroup(rezzedAtt.UUID), Is.Null); 496 Assert.That(scene.GetSceneObjectGroup(rezzedAtt.UUID), Is.Null);
497
498 // Check events
499 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0));
468 } 500 }
469 501
470 [Test] 502 [Test]
@@ -480,6 +512,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
480 AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); 512 AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID);
481 acd.Appearance = new AvatarAppearance(); 513 acd.Appearance = new AvatarAppearance();
482 acd.Appearance.SetAttachment((int)AttachmentPoint.Chest, attItem.ID, attItem.AssetID); 514 acd.Appearance.SetAttachment((int)AttachmentPoint.Chest, attItem.ID, attItem.AssetID);
515
516 m_numberOfAttachEventsFired = 0;
483 ScenePresence presence = SceneHelpers.AddScenePresence(scene, acd); 517 ScenePresence presence = SceneHelpers.AddScenePresence(scene, acd);
484 518
485 Assert.That(presence.HasAttachments(), Is.True); 519 Assert.That(presence.HasAttachments(), Is.True);
@@ -502,6 +536,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
502 Assert.That(presence.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest)); 536 Assert.That(presence.Appearance.GetAttachpoint(attItem.ID), Is.EqualTo((int)AttachmentPoint.Chest));
503 537
504 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); 538 Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1));
539
540 // Check events. We expect OnAttach to fire on login.
541 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(1));
505 } 542 }
506 543
507 [Test] 544 [Test]
@@ -522,10 +559,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
522 559
523 Vector3 newPosition = new Vector3(1, 2, 4); 560 Vector3 newPosition = new Vector3(1, 2, 4);
524 561
562 m_numberOfAttachEventsFired = 0;
525 scene.SceneGraph.UpdatePrimGroupPosition(attSo.LocalId, newPosition, sp.ControllingClient); 563 scene.SceneGraph.UpdatePrimGroupPosition(attSo.LocalId, newPosition, sp.ControllingClient);
526 564
527 Assert.That(attSo.AbsolutePosition, Is.EqualTo(sp.AbsolutePosition)); 565 Assert.That(attSo.AbsolutePosition, Is.EqualTo(sp.AbsolutePosition));
528 Assert.That(attSo.RootPart.AttachedPos, Is.EqualTo(newPosition)); 566 Assert.That(attSo.RootPart.AttachedPos, Is.EqualTo(newPosition));
567
568 // Check events
569 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0));
529 } 570 }
530 571
531 [Test] 572 [Test]
@@ -574,6 +615,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
574 Vector3 teleportPosition = new Vector3(10, 11, 12); 615 Vector3 teleportPosition = new Vector3(10, 11, 12);
575 Vector3 teleportLookAt = new Vector3(20, 21, 22); 616 Vector3 teleportLookAt = new Vector3(20, 21, 22);
576 617
618 m_numberOfAttachEventsFired = 0;
577 sceneA.RequestTeleportLocation( 619 sceneA.RequestTeleportLocation(
578 beforeTeleportSp.ControllingClient, 620 beforeTeleportSp.ControllingClient,
579 sceneB.RegionInfo.RegionHandle, 621 sceneB.RegionInfo.RegionHandle,
@@ -616,29 +658,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
616 Assert.That(actualSceneAAttachments.Count, Is.EqualTo(0)); 658 Assert.That(actualSceneAAttachments.Count, Is.EqualTo(0));
617 659
618 Assert.That(sceneA.GetSceneObjectGroups().Count, Is.EqualTo(0)); 660 Assert.That(sceneA.GetSceneObjectGroups().Count, Is.EqualTo(0));
619 }
620 661
621 // I'm commenting this test because scene setup NEEDS InventoryService to 662 // Check events
622 // be non-null 663 Assert.That(m_numberOfAttachEventsFired, Is.EqualTo(0));
623 //[Test] 664 }
624// public void T032_CrossAttachments()
625// {
626// TestHelpers.InMethod();
627//
628// ScenePresence presence = scene.GetScenePresence(agent1);
629// ScenePresence presence2 = scene2.GetScenePresence(agent1);
630// presence2.AddAttachment(sog1);
631// presence2.AddAttachment(sog2);
632//
633// ISharedRegionModule serialiser = new SerialiserModule();
634// SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
635// SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);
636//
637// Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
638//
639// //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
640// Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
641// Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
642// }
643 } 665 }
644} 666} \ No newline at end of file