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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs5
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs26
2 files changed, 16 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs
index 90b3ede..1b8535c 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/IncomingPacket.cs
@@ -39,7 +39,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
39 public sealed class IncomingPacket 39 public sealed class IncomingPacket
40 { 40 {
41 /// <summary>Client this packet came from</summary> 41 /// <summary>Client this packet came from</summary>
42 public LLUDPClient Client; 42 public LLClientView Client;
43
43 /// <summary>Packet data that has been received</summary> 44 /// <summary>Packet data that has been received</summary>
44 public Packet Packet; 45 public Packet Packet;
45 46
@@ -48,7 +49,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
48 /// </summary> 49 /// </summary>
49 /// <param name="client">Reference to the client this packet came from</param> 50 /// <param name="client">Reference to the client this packet came from</param>
50 /// <param name="packet">Packet data</param> 51 /// <param name="packet">Packet data</param>
51 public IncomingPacket(LLUDPClient client, Packet packet) 52 public IncomingPacket(LLClientView client, Packet packet)
52 { 53 {
53 Client = client; 54 Client = client;
54 Packet = packet; 55 Packet = packet;
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 09bb52c..55bda63 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -879,7 +879,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
879 #endregion Ping Check Handling 879 #endregion Ping Check Handling
880 880
881 // Inbox insertion 881 // Inbox insertion
882 packetInbox.Enqueue(new IncomingPacket(udpClient, packet)); 882 packetInbox.Enqueue(new IncomingPacket((LLClientView)client, packet));
883 } 883 }
884 884
885 #region BinaryStats 885 #region BinaryStats
@@ -1386,22 +1386,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1386 1386
1387 #endregion 1387 #endregion
1388 1388
1389 private void ProcessInPacket(object state) 1389 private void ProcessInPacket(IncomingPacket incomingPacket)
1390 { 1390 {
1391 IncomingPacket incomingPacket = (IncomingPacket)state;
1392 Packet packet = incomingPacket.Packet; 1391 Packet packet = incomingPacket.Packet;
1393 LLUDPClient udpClient = incomingPacket.Client; 1392 LLClientView client = incomingPacket.Client;
1394 IClientAPI client;
1395 1393
1396 // Sanity check 1394 // Sanity check
1397 if (packet == null || udpClient == null) 1395 if (packet == null || client == null)
1398 { 1396 {
1399 m_log.WarnFormat("[LLUDPSERVER]: Processing a packet with incomplete state. Packet=\"{0}\", UDPClient=\"{1}\"", 1397 m_log.WarnFormat("[LLUDPSERVER]: Processing a packet with incomplete state. Packet=\"{0}\", Client=\"{1}\"",
1400 packet, udpClient); 1398 packet, client);
1401 } 1399 }
1402 1400
1403 // Make sure this client is still alive 1401 if (client.IsActive)
1404 if (m_scene.TryGetClient(udpClient.AgentID, out client))
1405 { 1402 {
1406 m_currentIncomingClient = client; 1403 m_currentIncomingClient = client;
1407 1404
@@ -1419,8 +1416,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1419 catch (Exception e) 1416 catch (Exception e)
1420 { 1417 {
1421 // Don't let a failure in an individual client thread crash the whole sim. 1418 // Don't let a failure in an individual client thread crash the whole sim.
1422 m_log.ErrorFormat("[LLUDPSERVER]: Client packet handler for {0} for packet {1} threw an exception", udpClient.AgentID, packet.Type); 1419 m_log.Error(
1423 m_log.Error(e.Message, e); 1420 string.Format(
1421 "[LLUDPSERVER]: Client packet handler for {0} for packet {1} threw ",
1422 client.Name, packet.Type),
1423 e);
1424 } 1424 }
1425 finally 1425 finally
1426 { 1426 {
@@ -1431,7 +1431,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1431 { 1431 {
1432 m_log.DebugFormat( 1432 m_log.DebugFormat(
1433 "[LLUDPSERVER]: Dropped incoming {0} for dead client {1} in {2}", 1433 "[LLUDPSERVER]: Dropped incoming {0} for dead client {1} in {2}",
1434 packet.Type, udpClient.AgentID, m_scene.RegionInfo.RegionName); 1434 packet.Type, client.Name, m_scene.RegionInfo.RegionName);
1435 } 1435 }
1436 } 1436 }
1437 1437