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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Net;
31using OpenSim.Assets;
32using OpenSim.Framework;
33using OpenSim.Framework.Console;
34using OpenSim.Framework.Interfaces;
35using OpenSim.Framework.Servers;
36using OpenSim.Framework.Types;
37using OpenSim.Physics.Manager;
38using OpenSim.Region.Caches;
39
40namespace OpenSim.Region.ClientStack
41{
42 public class RegionApplicationBase
43 {
44 protected IGenericConfig localConfig;
45 protected PhysicsManager physManager;
46 protected AssetCache AssetCache;
47 protected InventoryCache InventoryCache;
48 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
49 protected DateTime startuptime;
50 protected NetworkServersInfo serversData;
51
52 public string m_physicsEngine;
53 public bool m_sandbox = false;
54 public bool m_loginserver;
55 public bool user_accounts = false;
56 public bool gridLocalAsset = false;
57 protected bool configFileSetup = false;
58 public string m_config;
59
60 protected List<UDPServer> m_udpServer = new List<UDPServer>();
61 protected List<RegionInfo> regionData = new List<RegionInfo>();
62 protected List<IWorld> m_localWorld = new List<IWorld>();
63 protected BaseHttpServer httpServer;
64 protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>();
65
66 protected LogBase m_log;
67
68 public RegionApplicationBase()
69 {
70
71 }
72
73 public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
74 {
75 this.configFileSetup = useConfigFile;
76 m_sandbox = sandBoxMode;
77 m_loginserver = startLoginServer;
78 m_physicsEngine = physicsEngine;
79 m_config = configFile;
80 }
81
82 /*protected World m_localWorld;
83 public World LocalWorld
84 {
85 get { return m_localWorld; }
86 }*/
87
88 /// <summary>
89 /// Performs initialisation of the world, such as loading configuration from disk.
90 /// </summary>
91 public virtual void StartUp()
92 {
93 }
94
95 protected virtual void SetupLocalGridServers()
96 {
97 }
98
99 protected virtual void SetupRemoteGridServers()
100 {
101
102 }
103
104 protected virtual void SetupWorld()
105 {
106 }
107
108 protected virtual void SetupHttpListener()
109 {
110 }
111
112 protected virtual void ConnectToRemoteGridServer()
113 {
114
115 }
116 }
117}