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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs59
1 files changed, 59 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 8293319..7f95ddd 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -5110,6 +5110,65 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5110 case PacketType.TransferRequest: 5110 case PacketType.TransferRequest:
5111 //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); 5111 //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
5112 TransferRequestPacket transfer = (TransferRequestPacket)Pack; 5112 TransferRequestPacket transfer = (TransferRequestPacket)Pack;
5113 // Validate inventory transfers
5114 // Has to be done here, because AssetCache can't do it
5115 //
5116 if (transfer.TransferInfo.SourceType == 3)
5117 {
5118 LLUUID taskID = null;
5119 LLUUID itemID = null;
5120 LLUUID requestID = null;
5121 taskID = new LLUUID(transfer.TransferInfo.Params, 48);
5122 itemID = new LLUUID(transfer.TransferInfo.Params, 64);
5123 requestID = new LLUUID(transfer.TransferInfo.Params, 80);
5124 if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions()))
5125 {
5126 if(taskID != LLUUID.Zero) // Prim
5127 {
5128 SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID);
5129 if(part == null)
5130 break;
5131
5132 if(part.OwnerID != AgentId)
5133 break;
5134
5135 if((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
5136 break;
5137
5138 TaskInventoryItem ti = part.GetInventoryItem(itemID);
5139 if(ti == null)
5140 break;
5141
5142 if(ti.OwnerID != AgentId)
5143 break;
5144
5145 if((ti.OwnerMask & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
5146 break;
5147
5148 if(ti.AssetID != requestID)
5149 break;
5150 }
5151 else // Agent
5152 {
5153 CachedUserInfo userInfo = ((Scene)m_scene).CommsManager.UserProfileCacheService.GetUserDetails(AgentId);
5154 if(userInfo == null)
5155 break;
5156
5157 if(userInfo.RootFolder == null)
5158 break;
5159
5160 InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID);
5161 if(assetRequestItem == null)
5162 return;
5163
5164 if((assetRequestItem.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
5165 break;
5166 if(assetRequestItem.AssetID != requestID)
5167 break;
5168 }
5169 }
5170 }
5171
5113 m_assetCache.AddAssetRequest(this, transfer); 5172 m_assetCache.AddAssetRequest(this, transfer);
5114 /* RequestAsset = OnRequestAsset; 5173 /* RequestAsset = OnRequestAsset;
5115 if (RequestAsset != null) 5174 if (RequestAsset != null)