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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 206216e..52a74e7 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -58,12 +58,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
58 protected byte[] RecvBuffer = new byte[4096]; 58 protected byte[] RecvBuffer = new byte[4096];
59 protected byte[] ZeroBuffer = new byte[8192]; 59 protected byte[] ZeroBuffer = new byte[8192];
60 protected IPEndPoint ipeSender; 60 protected IPEndPoint ipeSender;
61 61
62 /// <value> 62 /// <value>
63 /// The endpoint of a sender of a particular packet. The port is continually changed by the various socket receive methods 63 /// The endpoint of a sender of a particular packet. The port is continually changed by the various socket receive methods
64 /// </value> 64 /// </value>
65 protected EndPoint epSender; 65 protected EndPoint epSender;
66 66
67 protected EndPoint epProxy; 67 protected EndPoint epProxy;
68 protected int proxyPortOffset; 68 protected int proxyPortOffset;
69 protected AsyncCallback ReceivedData; 69 protected AsyncCallback ReceivedData;
@@ -75,7 +75,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
75 protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); 75 protected IPAddress listenIP = IPAddress.Parse("0.0.0.0");
76 protected IScene m_localScene; 76 protected IScene m_localScene;
77 protected AssetCache m_assetCache; 77 protected AssetCache m_assetCache;
78 78
79 /// <value> 79 /// <value>
80 /// Manages authentication for agent circuits 80 /// Manages authentication for agent circuits
81 /// </value> 81 /// </value>
@@ -260,12 +260,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
260 { 260 {
261 ret = clientCircuits.TryGetValue(epSender, out circuit); 261 ret = clientCircuits.TryGetValue(epSender, out circuit);
262 } 262 }
263 263
264 if (ret) 264 if (ret)
265 { 265 {
266 //if so then send packet to the packetserver 266 //if so then send packet to the packetserver
267 //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type); 267 //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type);
268 268
269 m_packetServer.InPacket(circuit, packet); 269 m_packetServer.InPacket(circuit, packet);
270 } 270 }
271 else if (packet.Type == PacketType.UseCircuitCode) 271 else if (packet.Type == PacketType.UseCircuitCode)
@@ -358,8 +358,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
358 return; 358 return;
359 359
360 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; 360 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet;
361 361
362 m_log.DebugFormat("[CLIENT]: Adding new circuit for agent {0}, circuit code {1}", useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); 362 m_log.DebugFormat("[CLIENT]: Adding new circuit for agent {0}, circuit code {1}", useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code);
363 363
364 lock (clientCircuits) 364 lock (clientCircuits)
365 { 365 {
@@ -386,10 +386,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
386 386
387 if (!PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_circuitManager, epProxy)) 387 if (!PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_circuitManager, epProxy))
388 m_log.ErrorFormat( 388 m_log.ErrorFormat(
389 "[CLIENT]: A circuit already existed for agent {0}, circuit {1}", 389 "[CLIENT]: A circuit already existed for agent {0}, circuit {1}",
390 useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); 390 useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code);
391 } 391 }
392 392
393 PacketPool.Instance.ReturnPacket(packet); 393 PacketPool.Instance.ReturnPacket(packet);
394 } 394 }
395 395