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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 40d3771..a9f4b2c 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -424,10 +424,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
424 outgoingPacket.Buffer.Data[0] = (byte)(outgoingPacket.Buffer.Data[0] | Helpers.MSG_RESENT); 424 outgoingPacket.Buffer.Data[0] = (byte)(outgoingPacket.Buffer.Data[0] | Helpers.MSG_RESENT);
425 outgoingPacket.Category = ThrottleOutPacketType.Resend; 425 outgoingPacket.Category = ThrottleOutPacketType.Resend;
426 426
427 // The TickCount will be set to the current time when the packet
428 // is actually sent out again
429 outgoingPacket.TickCount = 0;
430
431 // Bump up the resend count on this packet 427 // Bump up the resend count on this packet
432 Interlocked.Increment(ref outgoingPacket.ResendCount); 428 Interlocked.Increment(ref outgoingPacket.ResendCount);
433 //Interlocked.Increment(ref Stats.ResentPackets); 429 //Interlocked.Increment(ref Stats.ResentPackets);