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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 3c24fb6..8f0e2d7 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2364,7 +2364,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2364 } 2364 }
2365 outPacket.Header.Zerocoded = true; 2365 outPacket.Header.Zerocoded = true;
2366 2366
2367 OutPacket(outPacket, ThrottleOutPacketType.LowpriorityTask); 2367 OutPacket(outPacket, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority);
2368 } 2368 }
2369 2369
2370 /// <summary> 2370 /// <summary>
@@ -2388,7 +2388,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2388 terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... 2388 terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow...
2389 terse.Header.Reliable = false; 2389 terse.Header.Reliable = false;
2390 terse.Header.Zerocoded = true; 2390 terse.Header.Zerocoded = true;
2391 OutPacket(terse, ThrottleOutPacketType.LowpriorityTask); 2391 OutPacket(terse, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority);
2392 } 2392 }
2393 2393
2394 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, 2394 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
@@ -2404,7 +2404,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2404 terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); 2404 terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0);
2405 terse.Header.Reliable = false; 2405 terse.Header.Reliable = false;
2406 terse.Header.Zerocoded = true; 2406 terse.Header.Zerocoded = true;
2407 OutPacket(terse, ThrottleOutPacketType.LowpriorityTask); 2407 OutPacket(terse, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority);
2408 } 2408 }
2409 2409
2410 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) 2410 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID)