aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/Linden/Caps
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs42
1 files changed, 42 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
index d1a1583..19d4b91 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -91,6 +91,7 @@ namespace OpenSim.Region.ClientStack.Linden
91 { 91 {
92 m_scene.EventManager.OnRegisterCaps -= RegisterCaps; 92 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
93 m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps; 93 m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
94 m_scene.EventManager.OnThrottleUpdate -= ThrottleUpdate;
94 m_scene = null; 95 m_scene = null;
95 } 96 }
96 97
@@ -101,6 +102,7 @@ namespace OpenSim.Region.ClientStack.Linden
101 102
102 m_scene.EventManager.OnRegisterCaps += RegisterCaps; 103 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
103 m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; 104 m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
105 m_scene.EventManager.OnThrottleUpdate += ThrottleUpdate;
104 106
105 if (m_workerThreads == null) 107 if (m_workerThreads == null)
106 { 108 {
@@ -118,6 +120,46 @@ namespace OpenSim.Region.ClientStack.Linden
118 } 120 }
119 } 121 }
120 } 122 }
123 private int ExtractImageThrottle(byte[] pthrottles)
124 {
125
126 byte[] adjData;
127 int pos = 0;
128
129 if (!BitConverter.IsLittleEndian)
130 {
131 byte[] newData = new byte[7 * 4];
132 Buffer.BlockCopy(pthrottles, 0, newData, 0, 7 * 4);
133
134 for (int i = 0; i < 7; i++)
135 Array.Reverse(newData, i * 4, 4);
136
137 adjData = newData;
138 }
139 else
140 {
141 adjData = pthrottles;
142 }
143
144 // 0.125f converts from bits to bytes
145 //int resend = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
146 // int land = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
147 // int wind = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
148 // int cloud = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
149 // int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
150 pos = pos + 16;
151 int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
152 //int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
153 return texture;
154 }
155
156 // Now we know when the throttle is changed by the client in the case of a root agent or by a neighbor region in the case of a child agent.
157 public void ThrottleUpdate(ScenePresence p)
158 {
159 byte[] throttles = p.ControllingClient.GetThrottlesPacked(1);
160 UUID user = p.UUID;
161 int imagethrottle = ExtractImageThrottle(throttles);
162 }
121 163
122 public void PostInitialise() 164 public void PostInitialise()
123 { 165 {