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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
index ece40ac..830c46d 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
@@ -31,14 +31,12 @@ namespace OpenSim.Region.ClientStack.Linden
31 public class ModelCost 31 public class ModelCost
32 { 32 {
33 33
34 // upload fee tunning paramenters 34 // upload fee defaults
35 // fees are normalized to 1.0 35 // fees are normalized to 1.0
36 // this parameters scale them to basic cost ( so 1.0 translates to 10 ) 36 // this parameters scale them to basic cost ( so 1.0 translates to 10 )
37 37
38 public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) 38 public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures)
39 public float ModelTextureCostFactor = 0.25f; //(2.5c$) scale textures fee to basic. 39 public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic.
40 // promote integration in a model
41 // since they will not show up in inventory
42 public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures 40 public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures
43 41
44 // itens costs in normalized values 42 // itens costs in normalized values