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Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index eadca9b..921d3bf 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -50,6 +50,7 @@ using OpenSim.Services.Interfaces;
50using Caps = OpenSim.Framework.Capabilities.Caps; 50using Caps = OpenSim.Framework.Capabilities.Caps;
51using OSDArray = OpenMetaverse.StructuredData.OSDArray; 51using OSDArray = OpenMetaverse.StructuredData.OSDArray;
52using OSDMap = OpenMetaverse.StructuredData.OSDMap; 52using OSDMap = OpenMetaverse.StructuredData.OSDMap;
53using PermissionMask = OpenSim.Framework.PermissionMask;
53 54
54namespace OpenSim.Region.ClientStack.Linden 55namespace OpenSim.Region.ClientStack.Linden
55{ 56{
@@ -830,9 +831,9 @@ namespace OpenSim.Region.ClientStack.Linden
830 texitem.Folder = texturesFolder; 831 texitem.Folder = texturesFolder;
831 832
832 texitem.CurrentPermissions 833 texitem.CurrentPermissions
833 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); 834 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
834 835
835 texitem.BasePermissions = (uint)PermissionMask.All; 836 texitem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
836 texitem.EveryOnePermissions = 0; 837 texitem.EveryOnePermissions = 0;
837 texitem.NextPermissions = (uint)PermissionMask.All; 838 texitem.NextPermissions = (uint)PermissionMask.All;
838 texitem.CreationDate = Util.UnixTimeSinceEpoch(); 839 texitem.CreationDate = Util.UnixTimeSinceEpoch();
@@ -1097,9 +1098,9 @@ namespace OpenSim.Region.ClientStack.Linden
1097 else 1098 else
1098 { 1099 {
1099 item.CurrentPermissions 1100 item.CurrentPermissions
1100 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); 1101 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
1101 1102
1102 item.BasePermissions = (uint)PermissionMask.All; 1103 item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1103 item.EveryOnePermissions = 0; 1104 item.EveryOnePermissions = 0;
1104 item.NextPermissions = (uint)PermissionMask.All; 1105 item.NextPermissions = (uint)PermissionMask.All;
1105 } 1106 }