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path: root/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs
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Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.PacketQueue.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.PacketQueue.cs42
1 files changed, 21 insertions, 21 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs
index 4ca7bd9..5916d00 100644
--- a/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs
+++ b/OpenSim/Region/ClientStack/ClientView.PacketQueue.cs
@@ -232,10 +232,10 @@ namespace OpenSim.Region.ClientStack
232 switch (throttlePacketType) 232 switch (throttlePacketType)
233 { 233 {
234 case ThrottleOutPacketType.Resend: 234 case ThrottleOutPacketType.Resend:
235 if (ResendthrottleSentPeriod <= ((int)(ResendthrottleOutbound / throttleTimeDivisor)) && ResendOutgoingPacketQueue.Count == 0) 235 if (ResendBytesSent <= ((int)(ResendthrottleOutbound / throttleTimeDivisor)) && ResendOutgoingPacketQueue.Count == 0)
236 { 236 {
237 throttleSentPeriod += item.Packet.ToBytes().Length; 237 bytesSent += item.Packet.ToBytes().Length;
238 ResendthrottleSentPeriod += item.Packet.ToBytes().Length; 238 ResendBytesSent += item.Packet.ToBytes().Length;
239 PacketQueue.Enqueue(item); 239 PacketQueue.Enqueue(item);
240 } 240 }
241 else 241 else
@@ -244,10 +244,10 @@ namespace OpenSim.Region.ClientStack
244 } 244 }
245 break; 245 break;
246 case ThrottleOutPacketType.Texture: 246 case ThrottleOutPacketType.Texture:
247 if (TexturethrottleSentPeriod <= ((int)(TexturethrottleOutbound / throttleTimeDivisor)) && TextureOutgoingPacketQueue.Count == 0) 247 if (TextureBytesSent <= ((int)(TexturethrottleOutbound / throttleTimeDivisor)) && TextureOutgoingPacketQueue.Count == 0)
248 { 248 {
249 throttleSentPeriod += item.Packet.ToBytes().Length; 249 bytesSent += item.Packet.ToBytes().Length;
250 TexturethrottleSentPeriod += item.Packet.ToBytes().Length; 250 TextureBytesSent += item.Packet.ToBytes().Length;
251 PacketQueue.Enqueue(item); 251 PacketQueue.Enqueue(item);
252 } 252 }
253 else 253 else
@@ -256,10 +256,10 @@ namespace OpenSim.Region.ClientStack
256 } 256 }
257 break; 257 break;
258 case ThrottleOutPacketType.Task: 258 case ThrottleOutPacketType.Task:
259 if (TaskthrottleSentPeriod <= ((int)(TexturethrottleOutbound / throttleTimeDivisor)) && TaskOutgoingPacketQueue.Count == 0) 259 if (TaskBytesSent <= ((int)(TexturethrottleOutbound / throttleTimeDivisor)) && TaskOutgoingPacketQueue.Count == 0)
260 { 260 {
261 throttleSentPeriod += item.Packet.ToBytes().Length; 261 bytesSent += item.Packet.ToBytes().Length;
262 TaskthrottleSentPeriod += item.Packet.ToBytes().Length; 262 TaskBytesSent += item.Packet.ToBytes().Length;
263 PacketQueue.Enqueue(item); 263 PacketQueue.Enqueue(item);
264 } 264 }
265 else 265 else
@@ -268,10 +268,10 @@ namespace OpenSim.Region.ClientStack
268 } 268 }
269 break; 269 break;
270 case ThrottleOutPacketType.Land: 270 case ThrottleOutPacketType.Land:
271 if (LandthrottleSentPeriod <= ((int)(LandthrottleOutbound / throttleTimeDivisor)) && LandOutgoingPacketQueue.Count == 0) 271 if (LandBytesSent <= ((int)(LandthrottleOutbound / throttleTimeDivisor)) && LandOutgoingPacketQueue.Count == 0)
272 { 272 {
273 throttleSentPeriod += item.Packet.ToBytes().Length; 273 bytesSent += item.Packet.ToBytes().Length;
274 LandthrottleSentPeriod += item.Packet.ToBytes().Length; 274 LandBytesSent += item.Packet.ToBytes().Length;
275 PacketQueue.Enqueue(item); 275 PacketQueue.Enqueue(item);
276 } 276 }
277 else 277 else
@@ -280,10 +280,10 @@ namespace OpenSim.Region.ClientStack
280 } 280 }
281 break; 281 break;
282 case ThrottleOutPacketType.Asset: 282 case ThrottleOutPacketType.Asset:
283 if (AssetthrottleSentPeriod <= ((int)(AssetthrottleOutbound / throttleTimeDivisor)) && AssetOutgoingPacketQueue.Count == 0) 283 if (AssetBytesSent <= ((int)(AssetthrottleOutbound / throttleTimeDivisor)) && AssetOutgoingPacketQueue.Count == 0)
284 { 284 {
285 throttleSentPeriod += item.Packet.ToBytes().Length; 285 bytesSent += item.Packet.ToBytes().Length;
286 AssetthrottleSentPeriod += item.Packet.ToBytes().Length; 286 AssetBytesSent += item.Packet.ToBytes().Length;
287 PacketQueue.Enqueue(item); 287 PacketQueue.Enqueue(item);
288 } 288 }
289 else 289 else
@@ -292,10 +292,10 @@ namespace OpenSim.Region.ClientStack
292 } 292 }
293 break; 293 break;
294 case ThrottleOutPacketType.Cloud: 294 case ThrottleOutPacketType.Cloud:
295 if (CloudthrottleSentPeriod <= ((int)(CloudthrottleOutbound / throttleTimeDivisor)) && CloudOutgoingPacketQueue.Count == 0) 295 if (CloudBytesSent <= ((int)(CloudthrottleOutbound / throttleTimeDivisor)) && CloudOutgoingPacketQueue.Count == 0)
296 { 296 {
297 throttleSentPeriod += item.Packet.ToBytes().Length; 297 bytesSent += item.Packet.ToBytes().Length;
298 CloudthrottleSentPeriod += item.Packet.ToBytes().Length; 298 CloudBytesSent += item.Packet.ToBytes().Length;
299 PacketQueue.Enqueue(item); 299 PacketQueue.Enqueue(item);
300 } 300 }
301 else 301 else
@@ -304,10 +304,10 @@ namespace OpenSim.Region.ClientStack
304 } 304 }
305 break; 305 break;
306 case ThrottleOutPacketType.Wind: 306 case ThrottleOutPacketType.Wind:
307 if (WindthrottleSentPeriod <= ((int)(WindthrottleOutbound / throttleTimeDivisor)) && WindOutgoingPacketQueue.Count == 0) 307 if (WindBytesSent <= ((int)(WindthrottleOutbound / throttleTimeDivisor)) && WindOutgoingPacketQueue.Count == 0)
308 { 308 {
309 throttleSentPeriod += item.Packet.ToBytes().Length; 309 bytesSent += item.Packet.ToBytes().Length;
310 WindthrottleSentPeriod += item.Packet.ToBytes().Length; 310 WindBytesSent += item.Packet.ToBytes().Length;
311 PacketQueue.Enqueue(item); 311 PacketQueue.Enqueue(item);
312 } 312 }
313 else 313 else