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-rw-r--r--OpenSim/Region/Application/ConfigurationLoader.cs13
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs4
2 files changed, 10 insertions, 7 deletions
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs
index bfaf5af..12cb0ea 100644
--- a/OpenSim/Region/Application/ConfigurationLoader.cs
+++ b/OpenSim/Region/Application/ConfigurationLoader.cs
@@ -43,8 +43,7 @@ namespace OpenSim
43 protected NetworkServersInfo m_networkServersInfo; 43 protected NetworkServersInfo m_networkServersInfo;
44 44
45 public ConfigurationLoader() 45 public ConfigurationLoader()
46 { 46 {
47
48 } 47 }
49 48
50 public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo) 49 public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo)
@@ -149,7 +148,9 @@ namespace OpenSim
149 config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll"); 148 config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
150 config.Set("user_source", ""); 149 config.Set("user_source", "");
151 config.Set("asset_plugin", "OpenSim.Data.SQLite.dll"); 150 config.Set("asset_plugin", "OpenSim.Data.SQLite.dll");
152 config.Set("asset_source", ""); 151 config.Set("asset_source", "");
152 config.Set("LibrariesXMLFile", string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar));
153 config.Set("AssetSetsXMLFile", string.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar));
153 config.Set("dump_assets_to_file", false); 154 config.Set("dump_assets_to_file", false);
154 } 155 }
155 156
@@ -186,7 +187,6 @@ namespace OpenSim
186 m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode", false); 187 m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode", false);
187 m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); 188 m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
188 m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); 189 m_configSettings.MeshEngineName = startupConfig.GetString("meshing");
189
190 m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim", true); 190 m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim", true);
191 191
192 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); 192 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
@@ -218,7 +218,10 @@ namespace OpenSim
218 m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin"); 218 m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
219 m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source"); 219 m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source");
220 220
221 m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false); 221 m_configSettings.LibrariesXMLFile = standaloneConfig.GetString("LibrariesXMLFile");
222 m_configSettings.AssetSetsXMLFile = standaloneConfig.GetString("AssetSetsXMLFile");
223
224 m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
222 } 225 }
223 226
224 m_networkServersInfo.loadFromConfiguration(m_config.Source); 227 m_networkServersInfo.loadFromConfiguration(m_config.Source);
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 832043d..9031a8b 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -178,7 +178,7 @@ namespace OpenSim
178 178
179 m_stats = StatsManager.StartCollectingSimExtraStats(); 179 m_stats = StatsManager.StartCollectingSimExtraStats();
180 180
181 LibraryRootFolder libraryRootFolder = new LibraryRootFolder(); 181 LibraryRootFolder libraryRootFolder = new LibraryRootFolder(m_configSettings.LibrariesXMLFile);
182 182
183 // StandAlone mode? is determined by !startupConfig.GetBoolean("gridmode", false) 183 // StandAlone mode? is determined by !startupConfig.GetBoolean("gridmode", false)
184 if (m_configSettings.Standalone) 184 if (m_configSettings.Standalone)
@@ -291,7 +291,7 @@ namespace OpenSim
291 else 291 else
292 { 292 {
293 SQLAssetServer sqlAssetServer = new SQLAssetServer(m_configSettings.StandaloneAssetPlugin, m_configSettings.StandaloneAssetSource); 293 SQLAssetServer sqlAssetServer = new SQLAssetServer(m_configSettings.StandaloneAssetPlugin, m_configSettings.StandaloneAssetSource);
294 sqlAssetServer.LoadDefaultAssets(); 294 sqlAssetServer.LoadDefaultAssets(m_configSettings.AssetSetsXMLFile);
295 assetServer = sqlAssetServer; 295 assetServer = sqlAssetServer;
296 } 296 }
297 297