aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Application
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs4
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs6
2 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index a09b903..501d47f 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -192,9 +192,7 @@ namespace OpenSim
192 // Hook up to the watchdog timer 192 // Hook up to the watchdog timer
193 Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler; 193 Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler;
194 194
195 PrintFileToConsole("startuplogo.txt"); 195 PrintFileToConsole("startuplogo.txt");
196
197 m_log.InfoFormat("[NETWORK]: Using {0} as SYSTEMIP", Util.GetLocalHost().ToString());
198 196
199 // For now, start at the 'root' level by default 197 // For now, start at the 'root' level by default
200 if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it 198 if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 83be61e..f535fe8 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -367,13 +367,13 @@ namespace OpenSim
367 Environment.Exit(1); 367 Environment.Exit(1);
368 } 368 }
369 369
370 scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
371 scene.EventManager.TriggerParcelPrimCountUpdate();
372
370 // We need to do this after we've initialized the 373 // We need to do this after we've initialized the
371 // scripting engines. 374 // scripting engines.
372 scene.CreateScriptInstances(); 375 scene.CreateScriptInstances();
373 376
374 scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
375 scene.EventManager.TriggerParcelPrimCountUpdate();
376
377 m_sceneManager.Add(scene); 377 m_sceneManager.Add(scene);
378 378
379 if (m_autoCreateClientStack) 379 if (m_autoCreateClientStack)