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Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs13
1 files changed, 3 insertions, 10 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 43f7375..a25f3c0 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -74,7 +74,6 @@ namespace OpenSim
74 protected List<RegionInfo> m_regionData = new List<RegionInfo>(); 74 protected List<RegionInfo> m_regionData = new List<RegionInfo>();
75 75
76 protected bool m_physicalPrim; 76 protected bool m_physicalPrim;
77 protected bool m_permissions = false;
78 77
79 protected bool m_standaloneAuthenticate = false; 78 protected bool m_standaloneAuthenticate = false;
80 protected string m_standaloneWelcomeMessage = null; 79 protected string m_standaloneWelcomeMessage = null;
@@ -263,9 +262,7 @@ namespace OpenSim
263 m_physicalPrim = startupConfig.GetBoolean("physical_prim", true); 262 m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
264 263
265 m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); 264 m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
266 265
267 m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
268
269 m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll"); 266 m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll");
270 if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll") 267 if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
271 { 268 {
@@ -490,7 +487,7 @@ namespace OpenSim
490 } 487 }
491 488
492 IClientNetworkServer clientServer; 489 IClientNetworkServer clientServer;
493 Scene scene = SetupScene(regionInfo, proxyOffset, out clientServer, m_permissions); 490 Scene scene = SetupScene(regionInfo, proxyOffset, out clientServer);
494 491
495 m_log.Info("[MODULES]: Loading Region's modules"); 492 m_log.Info("[MODULES]: Loading Region's modules");
496 493
@@ -530,9 +527,6 @@ namespace OpenSim
530 // and has to happen before the region is registered with the grid. 527 // and has to happen before the region is registered with the grid.
531 scene.CreateTerrainTexture(true); 528 scene.CreateTerrainTexture(true);
532 scene.RegisterRegionWithGrid(); 529 scene.RegisterRegionWithGrid();
533
534 //Server side object editing permissions checking
535 scene.PermissionsMngr.BypassPermissions = !m_permissions;
536 530
537 // We need to do this after we've initialized the scripting engines. 531 // We need to do this after we've initialized the scripting engines.
538 scene.StartScripts(); 532 scene.StartScripts();
@@ -565,10 +559,9 @@ namespace OpenSim
565 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, 559 protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
566 AgentCircuitManager circuitManager) 560 AgentCircuitManager circuitManager)
567 { 561 {
568 PermissionManager permissionManager = new PermissionManager();
569 SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager); 562 SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager);
570 return 563 return
571 new Scene(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, m_assetCache, 564 new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache,
572 storageManager, m_httpServer, 565 storageManager, m_httpServer,
573 m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor); 566 m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor);
574 } 567 }