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Diffstat (limited to 'OpenSim/OpenSim.RegionServer/Simulator/World.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/Simulator/World.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/World.cs b/OpenSim/OpenSim.RegionServer/Simulator/World.cs
index 150a092..b4e4f49 100644
--- a/OpenSim/OpenSim.RegionServer/Simulator/World.cs
+++ b/OpenSim/OpenSim.RegionServer/Simulator/World.cs
@@ -463,7 +463,7 @@ namespace OpenSim.RegionServer.Simulator
463 float[] map = this.localStorage.LoadWorld(); 463 float[] map = this.localStorage.LoadWorld();
464 if (map == null) 464 if (map == null)
465 { 465 {
466 if (string.IsNullOrEmpty(this.m_regInfo.TerrainFile)) 466 if (string.IsNullOrEmpty(this.m_regInfo.estateSettings.terrainFile))
467 { 467 {
468 Console.WriteLine("No default terrain, procedurally generating..."); 468 Console.WriteLine("No default terrain, procedurally generating...");
469 this.Terrain.hills(); 469 this.Terrain.hills();
@@ -474,8 +474,8 @@ namespace OpenSim.RegionServer.Simulator
474 { 474 {
475 try 475 try
476 { 476 {
477 this.Terrain.loadFromFileF32(this.m_regInfo.TerrainFile); 477 this.Terrain.loadFromFileF32(this.m_regInfo.estateSettings.terrainFile);
478 this.Terrain *= this.m_regInfo.TerrainMultiplier; 478 this.Terrain *= this.m_regInfo.estateSettings.terrainMultiplier;
479 } 479 }
480 catch (Exception e) 480 catch (Exception e)
481 { 481 {