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-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServerMain.cs103
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diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using log4net;
32using OpenSim.Framework.Console;
33using OpenSim.Framework.Servers;
34using OpenSim.Grid.ScriptServer.ScriptServer;
35using OpenSim.Region.ScriptEngine.Common;
36
37namespace OpenSim.Grid.ScriptServer
38{
39 public class ScriptServerMain : BaseOpenSimServer, conscmd_callback
40 {
41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42
43 //
44 // Root object. Creates objects used.
45 //
46 private int listenPort = 8010;
47
48 // TEMP
49 public static ScriptServerInterfaces.ScriptEngine Engine;
50 //public static FakeScene m_Scene = new FakeScene(null,null,null,null,null,null,null,null,null,false, false, false);
51
52 // Objects we use
53 internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
54 internal ScriptEngineManager ScriptEngines; // Loads scriptengines
55 //internal RemotingServer m_RemotingServer;
56 internal TCPServer m_TCPServer;
57 internal TRPC_Remote RPC;
58
59 public ScriptServerMain()
60 {
61 m_console = CreateConsole();
62
63 // Set up script engine mananger
64 ScriptEngines = new ScriptEngineManager(this);
65
66 // Load DotNetEngine
67 Engine = ScriptEngines.LoadEngine("DotNetEngine");
68
69 Engine.InitializeEngine(null, null, false, Engine.GetScriptManager());
70
71 // Set up server
72 //m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine");
73 m_TCPServer = new TCPServer(listenPort);
74 RPC = new TRPC_Remote(m_TCPServer);
75 RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
76 m_TCPServer.StartListen();
77
78 Console.ReadLine();
79 }
80
81 private static void RPC_ReceiveCommand(int ID, string Command, object[] p)
82 {
83 m_log.Info("[SERVER]: Received command: '" + Command + "'");
84 if (p != null)
85 {
86 for (int i = 0; i < p.Length; i++)
87 {
88 m_log.Info("[SERVER]: Param " + i + ": " + p[i]);
89 }
90 }
91
92 if (Command == "OnRezScript")
93 {
94 Engine.EventManager().OnRezScript((uint)p[0], new UUID((string)p[1]), (string)p[2], 0, false);
95 }
96 }
97
98 protected ConsoleBase CreateConsole()
99 {
100 return new ConsoleBase("Script", this);
101 }
102 }
103}