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-rw-r--r--OpenSim/Grid/GridServer/GridManager.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Grid/GridServer/GridManager.cs b/OpenSim/Grid/GridServer/GridManager.cs
index 634abc8..3232b8e 100644
--- a/OpenSim/Grid/GridServer/GridManager.cs
+++ b/OpenSim/Grid/GridServer/GridManager.cs
@@ -283,18 +283,18 @@ namespace OpenSim.Grid.GridServer
283 TheSim.regionLocZ = 0; 283 TheSim.regionLocZ = 0;
284 TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]); 284 TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
285 285
286 // Added by daTwitch 286 // Added by daTwitch
287 // part of an initial brutish effort to provide accurate information (as per the xml region spec) 287 // part of an initial brutish effort to provide accurate information (as per the xml region spec)
288 // wrt the ownership of a given region 288 // wrt the ownership of a given region
289 // the (very bad) assumption is that this value is being read and handled inconsistently or 289 // the (very bad) assumption is that this value is being read and handled inconsistently or
290 // not at all. Current strategy is to put the code in place to support the validity of this information 290 // not at all. Current strategy is to put the code in place to support the validity of this information
291 // and to roll forward debugging any issues from that point 291 // and to roll forward debugging any issues from that point
292 // 292 //
293 // this particular section of the mod attempts to receive a value from the region's xml file by way of 293 // this particular section of the mod attempts to receive a value from the region's xml file by way of
294 // OSG1GridServices for the region's owner 294 // OSG1GridServices for the region's owner
295 // 295 //
296 TheSim.owner_uuid = (string)requestData["master_avatar_uuid"]; 296 TheSim.owner_uuid = (string)requestData["master_avatar_uuid"];
297 // end of daTwitch's mods to this file 297 // end of daTwitch's mods to this file
298 298
299 try 299 try
300 { 300 {