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-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs3
-rw-r--r--OpenSim/Framework/Tests/MundaneFrameworkTests.cs2
-rw-r--r--OpenSim/Framework/Util.cs2
3 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
index dfe60aa..9fc048b 100644
--- a/OpenSim/Framework/ChildAgentDataUpdate.cs
+++ b/OpenSim/Framework/ChildAgentDataUpdate.cs
@@ -171,9 +171,10 @@ namespace OpenSim.Framework
171 /// Soon to be decommissioned 171 /// Soon to be decommissioned
172 /// </summary> 172 /// </summary>
173 /// <param name="cAgent"></param> 173 /// <param name="cAgent"></param>
174 public void CopyFrom(ChildAgentDataUpdate cAgent) 174 public void CopyFrom(ChildAgentDataUpdate cAgent, UUID sid)
175 { 175 {
176 AgentID = new UUID(cAgent.AgentID); 176 AgentID = new UUID(cAgent.AgentID);
177 SessionID = sid;
177 178
178 // next: ??? 179 // next: ???
179 Size = new Vector3(); 180 Size = new Vector3();
diff --git a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
index 1dc8053..3f0a031 100644
--- a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
+++ b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Framework.Tests
100 cadu.AVHeight = Size1.Z; 100 cadu.AVHeight = Size1.Z;
101 101
102 AgentPosition position2 = new AgentPosition(); 102 AgentPosition position2 = new AgentPosition();
103 position2.CopyFrom(cadu); 103 position2.CopyFrom(cadu, position1.SessionID);
104 104
105 Assert.IsTrue( 105 Assert.IsTrue(
106 position2.AgentID == position1.AgentID 106 position2.AgentID == position1.AgentID
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index cafe103..8cfc4d4 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2293,7 +2293,7 @@ namespace OpenSim.Framework
2293 { 2293 {
2294 if (m_highQueue.Count > 0) 2294 if (m_highQueue.Count > 0)
2295 res = m_highQueue.Dequeue(); 2295 res = m_highQueue.Dequeue();
2296 else 2296 else if (m_lowQueue.Count > 0)
2297 res = m_lowQueue.Dequeue(); 2297 res = m_lowQueue.Dequeue();
2298 2298
2299 if (m_highQueue.Count == 0 && m_lowQueue.Count == 0) 2299 if (m_highQueue.Count == 0 && m_lowQueue.Count == 0)