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-rw-r--r--OpenSim/Framework/Communications/LoginService.cs2
-rw-r--r--OpenSim/Framework/General/Culture.cs52
2 files changed, 27 insertions, 27 deletions
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index 06abb69..fddfb17 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -8,7 +8,7 @@ using Nwc.XmlRpc;
8using OpenSim.Framework.Console; 8using OpenSim.Framework.Console;
9using OpenSim.Framework.Interfaces; 9using OpenSim.Framework.Interfaces;
10using OpenSim.Framework.Inventory; 10using OpenSim.Framework.Inventory;
11using OpenSim.Framework.Types; 11using OpenSim.Framework.Types;
12using OpenSim.Framework.Utilities; 12using OpenSim.Framework.Utilities;
13 13
14using OpenSim.Framework.Configuration; 14using OpenSim.Framework.Configuration;
diff --git a/OpenSim/Framework/General/Culture.cs b/OpenSim/Framework/General/Culture.cs
index 8f8561b..9e1c846 100644
--- a/OpenSim/Framework/General/Culture.cs
+++ b/OpenSim/Framework/General/Culture.cs
@@ -1,26 +1,26 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Globalization; 3using System.Globalization;
4using System.Text; 4using System.Text;
5using System.Threading; 5using System.Threading;
6 6
7namespace OpenSim.Framework 7namespace OpenSim.Framework
8{ 8{
9 public class Culture 9 public class Culture
10 { 10 {
11 private static readonly CultureInfo m_cultureInfo = new System.Globalization.CultureInfo("en-US", true); 11 private static readonly CultureInfo m_cultureInfo = new System.Globalization.CultureInfo("en-US", true);
12 12
13 public static NumberFormatInfo NumberFormatInfo 13 public static NumberFormatInfo NumberFormatInfo
14 { 14 {
15 get 15 get
16 { 16 {
17 return m_cultureInfo.NumberFormat; 17 return m_cultureInfo.NumberFormat;
18 } 18 }
19 } 19 }
20 20
21 public static void SetCurrentCulture() 21 public static void SetCurrentCulture()
22 { 22 {
23 Thread.CurrentThread.CurrentCulture = m_cultureInfo; 23 Thread.CurrentThread.CurrentCulture = m_cultureInfo;
24 } 24 }
25 } 25 }
26} 26}