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-rw-r--r--OpenSim/Framework/AvatarAppearance.cs74
1 files changed, 74 insertions, 0 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 365df1a..d4bfb2c 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -26,6 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections;
29using System.Collections.Generic; 30using System.Collections.Generic;
30using System.Runtime.Serialization; 31using System.Runtime.Serialization;
31using System.Security.Permissions; 32using System.Security.Permissions;
@@ -325,6 +326,79 @@ namespace OpenSim.Framework
325 //System.Console.WriteLine("AvatarAppearance Deserialize END"); 326 //System.Console.WriteLine("AvatarAppearance Deserialize END");
326 } 327 }
327 328
329 // this is used for OGS1
330 public Hashtable ToHashTable()
331 {
332 Hashtable h = new Hashtable();
333 h["owner"] = Owner.ToString();
334 h["serial"] = Serial.ToString();
335 h["visual_params"] = VisualParams;
336 h["texture"] = Texture.ToBytes();
337 h["avatar_height"] = AvatarHeight.ToString();
338 h["body_item"] = BodyItem.ToString();
339 h["body_asset"] = BodyAsset.ToString();
340 h["skin_item"] = SkinItem.ToString();
341 h["skin_asset"] = SkinAsset.ToString();
342 h["hair_item"] = HairItem.ToString();
343 h["hair_asset"] = HairAsset.ToString();
344 h["eyes_item"] = EyesItem.ToString();
345 h["eyes_asset"] = EyesAsset.ToString();
346 h["shirt_item"] = ShirtItem.ToString();
347 h["shirt_asset"] = ShirtAsset.ToString();
348 h["pants_item"] = PantsItem.ToString();
349 h["pants_asset"] = PantsAsset.ToString();
350 h["shoes_item"] = ShoesItem.ToString();
351 h["shoes_asset"] = ShoesAsset.ToString();
352 h["socks_item"] = SocksItem.ToString();
353 h["socks_asset"] = SocksAsset.ToString();
354 h["jacket_item"] = JacketItem.ToString();
355 h["jacket_asset"] = JacketAsset.ToString();
356 h["gloves_item"] = GlovesItem.ToString();
357 h["gloves_asset"] = GlovesAsset.ToString();
358 h["undershirt_item"] = UnderShirtItem.ToString();
359 h["undershirt_asset"] = UnderShirtAsset.ToString();
360 h["underpants_item"] = UnderPantsItem.ToString();
361 h["underpants_asset"] = UnderPantsAsset.ToString();
362 h["skirt_item"] = SkirtItem.ToString();
363 h["skirt_asset"] = SkirtAsset.ToString();
364 return h;
365 }
366
367 public AvatarAppearance(Hashtable h)
368 {
369 Owner = new LLUUID((string)h["owner"]);
370 Serial = Convert.ToInt32((string)h["serial"]);
371 VisualParams = (byte[])h["visual_params"];
372 Texture = new LLObject.TextureEntry((byte[])h["texture"], 0, ((byte[])h["texture"]).Length);
373 AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]);
374 BodyItem = new LLUUID((string)h["body_item"]);
375 BodyAsset = new LLUUID((string)h["body_asset"]);
376 SkinItem = new LLUUID((string)h["skin_item"]);
377 SkinAsset = new LLUUID((string)h["skin_asset"]);
378 HairItem = new LLUUID((string)h["hair_item"]);
379 HairAsset = new LLUUID((string)h["hair_asset"]);
380 EyesItem = new LLUUID((string)h["eyes_item"]);
381 EyesAsset = new LLUUID((string)h["eyes_asset"]);
382 ShirtItem = new LLUUID((string)h["shirt_item"]);
383 ShirtAsset = new LLUUID((string)h["shirt_asset"]);
384 PantsItem = new LLUUID((string)h["pants_item"]);
385 PantsAsset = new LLUUID((string)h["pants_asset"]);
386 ShoesItem = new LLUUID((string)h["shoes_item"]);
387 ShoesAsset = new LLUUID((string)h["shoes_asset"]);
388 SocksItem = new LLUUID((string)h["socks_item"]);
389 SocksAsset = new LLUUID((string)h["socks_asset"]);
390 JacketItem = new LLUUID((string)h["jacket_item"]);
391 JacketAsset = new LLUUID((string)h["jacket_asset"]);
392 GlovesItem = new LLUUID((string)h["gloves_item"]);
393 GlovesAsset = new LLUUID((string)h["gloves_asset"]);
394 UnderShirtItem = new LLUUID((string)h["undershirt_item"]);
395 UnderShirtAsset = new LLUUID((string)h["undershirt_asset"]);
396 UnderPantsItem = new LLUUID((string)h["underpants_item"]);
397 UnderPantsAsset = new LLUUID((string)h["underpants_asset"]);
398 SkirtItem = new LLUUID((string)h["skirt_item"]);
399 SkirtAsset = new LLUUID((string)h["skirt_asset"]);
400 }
401
328 [SecurityPermission(SecurityAction.LinkDemand, 402 [SecurityPermission(SecurityAction.LinkDemand,
329 Flags = SecurityPermissionFlag.SerializationFormatter)] 403 Flags = SecurityPermissionFlag.SerializationFormatter)]
330 public virtual void GetObjectData( 404 public virtual void GetObjectData(