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-rw-r--r--OpenSim/Framework/AvatarAppearance.cs11
-rw-r--r--OpenSim/Framework/Console/LocalConsole.cs14
-rw-r--r--OpenSim/Framework/Console/RemoteConsole.cs4
-rw-r--r--OpenSim/Framework/IClientAPI.cs8
-rw-r--r--OpenSim/Framework/LandData.cs26
5 files changed, 47 insertions, 16 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index a3ea499..a2a5c84 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Framework
69 private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); 69 private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
70 private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); 70 private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
71 71
72 public readonly static int VISUALPARAM_COUNT = 218; 72 public readonly static int VISUALPARAM_COUNT = 218;
73 73
74 protected UUID m_owner; 74 protected UUID m_owner;
75 75
@@ -361,7 +361,7 @@ namespace OpenSim.Framework
361 // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist 361 // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
362 SetDefaultParams(m_visualparams); 362 SetDefaultParams(m_visualparams);
363 SetDefaultWearables(); 363 SetDefaultWearables();
364 m_texture = GetDefaultTexture(); 364 m_texture = GetDefaultTexture();
365 } 365 }
366 366
367 public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) 367 public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
@@ -390,11 +390,12 @@ namespace OpenSim.Framework
390 + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height 390 + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height
391 + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height 391 + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height
392 + 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; // Neck length 392 + 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; // Neck length
393 m_hipOffset = (0.615385f // Half of avatar 393 m_hipOffset = (((1.23077f // Half of avatar
394 + 0.516945f * (float)m_visualparams[(int)VPElement.SHAPE_HEIGHT] / 255.0f // Body height
395 + 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length
394 + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height 396 + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height
395 + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height 397 + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height
396 + 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length 398 ) / 2) - m_avatarHeight / 2) * 0.31f - 0.0425f;
397 - m_avatarHeight / 2) * 0.3f - 0.04f;
398 399
399 400
400 401
diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs
index b7e191b..be936b6 100644
--- a/OpenSim/Framework/Console/LocalConsole.cs
+++ b/OpenSim/Framework/Console/LocalConsole.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// A console that uses cursor control and color 40 /// A console that uses cursor control and color
41 /// </summary> 41 /// </summary>
42 public class LocalConsole : CommandConsole 42 public class LocalConsole : CommandConsole
43 { 43 {
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -100,8 +100,8 @@ namespace OpenSim.Framework.Console
100 private int SetCursorTop(int top) 100 private int SetCursorTop(int top)
101 { 101 {
102 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try 102 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
103 // to set a cursor row position with a currently invalid column, mono will throw an exception. 103 // to set a cursor row position with a currently invalid column, mono will throw an exception.
104 // Therefore, we need to make sure that the column position is valid first. 104 // Therefore, we need to make sure that the column position is valid first.
105 int left = System.Console.CursorLeft; 105 int left = System.Console.CursorLeft;
106 106
107 if (left < 0) 107 if (left < 0)
@@ -129,12 +129,12 @@ namespace OpenSim.Framework.Console
129 /// </param> 129 /// </param>
130 /// <returns> 130 /// <returns>
131 /// The new cursor column. 131 /// The new cursor column.
132 /// </returns> 132 /// </returns>
133 private int SetCursorLeft(int left) 133 private int SetCursorLeft(int left)
134 { 134 {
135 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try 135 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
136 // to set a cursor column position with a currently invalid row, mono will throw an exception. 136 // to set a cursor column position with a currently invalid row, mono will throw an exception.
137 // Therefore, we need to make sure that the row position is valid first. 137 // Therefore, we need to make sure that the row position is valid first.
138 int top = System.Console.CursorTop; 138 int top = System.Console.CursorTop;
139 139
140 if (top < 0) 140 if (top < 0)
@@ -183,7 +183,7 @@ namespace OpenSim.Framework.Console
183 System.Console.Write("{0}", prompt); 183 System.Console.Write("{0}", prompt);
184 184
185 SetCursorTop(new_y); 185 SetCursorTop(new_y);
186 SetCursorLeft(new_x); 186 SetCursorLeft(new_x);
187 } 187 }
188 } 188 }
189 189
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs
index 9fdd1b8..6f8348d 100644
--- a/OpenSim/Framework/Console/RemoteConsole.cs
+++ b/OpenSim/Framework/Console/RemoteConsole.cs
@@ -302,9 +302,9 @@ namespace OpenSim.Framework.Console
302 if (!UUID.TryParse(post["ID"].ToString(), out id)) 302 if (!UUID.TryParse(post["ID"].ToString(), out id))
303 return reply; 303 return reply;
304 304
305 lock(m_Connections) 305 lock (m_Connections)
306 { 306 {
307 if(!m_Connections.ContainsKey(id)) 307 if (!m_Connections.ContainsKey(id))
308 return reply; 308 return reply;
309 } 309 }
310 310
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 3f53258..222bae0 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -152,6 +152,8 @@ namespace OpenSim.Framework
152 152
153 public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); 153 public delegate void AgentSit(IClientAPI remoteClient, UUID agentID);
154 154
155 public delegate void LandUndo(IClientAPI remoteClient);
156
155 public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery); 157 public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery);
156 158
157 public delegate void GrabObject( 159 public delegate void GrabObject(
@@ -419,9 +421,9 @@ namespace OpenSim.Framework
419 public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); 421 public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID);
420 422
421 public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); 423 public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID);
422 424
423 public delegate void SoundTrigger( 425 public delegate void SoundTrigger(
424 UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle); 426 UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius);
425 427
426 public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client); 428 public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client);
427 public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client); 429 public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client);
@@ -988,6 +990,8 @@ namespace OpenSim.Framework
988 event ScriptAnswer OnScriptAnswer; 990 event ScriptAnswer OnScriptAnswer;
989 991
990 event AgentSit OnUndo; 992 event AgentSit OnUndo;
993 event AgentSit OnRedo;
994 event LandUndo OnLandUndo;
991 995
992 event ForceReleaseControls OnForceReleaseControls; 996 event ForceReleaseControls OnForceReleaseControls;
993 event GodLandStatRequest OnLandStatRequest; 997 event GodLandStatRequest OnLandStatRequest;
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index 071a667..060e886 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -358,6 +358,32 @@ namespace OpenSim.Framework
358 } 358 }
359 } 359 }
360 360
361 private int[] _mediaSize = new int[2];
362 public int[] MediaSize
363 {
364 get
365 {
366 return _mediaSize;
367 }
368 set
369 {
370 _mediaSize = value;
371 }
372 }
373
374 private string _mediaType = "";
375 public string MediaType
376 {
377 get
378 {
379 return _mediaType;
380 }
381 set
382 {
383 _mediaType = value;
384 }
385 }
386
361 /// <summary> 387 /// <summary>
362 /// URL to the shoutcast music stream to play on the parcel 388 /// URL to the shoutcast music stream to play on the parcel
363 /// </summary> 389 /// </summary>