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-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index ad8d625..f214e19 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -185,7 +185,15 @@ namespace OpenSim.Framework.Communications.Cache
185 } 185 }
186 catch (Exception e) 186 catch (Exception e)
187 { 187 {
188 m_log.Error("[ASSET CACHE]: " + e.ToString()); 188 if (e != null)
189 {
190 m_log.ErrorFormat("[ASSET CACHE]: {0}", e);
191 }
192 else
193 {
194 // this looks weird, but we've seen this show up as an issue in unit tests, so leave it here until we know why
195 m_log.Error("[ASSET CACHE]: an exception was thrown in RunAssetManager, but is now null. Something is very wrong.");
196 }
189 } 197 }
190 } 198 }
191 } 199 }