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-rw-r--r--OpenSim/Framework/Serialization/ArchiveConstants.cs3
-rw-r--r--OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs2
-rw-r--r--OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs2
3 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Framework/Serialization/ArchiveConstants.cs b/OpenSim/Framework/Serialization/ArchiveConstants.cs
index 0c12787..73ebfae 100644
--- a/OpenSim/Framework/Serialization/ArchiveConstants.cs
+++ b/OpenSim/Framework/Serialization/ArchiveConstants.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenSimAssetType = OpenSim.Framework.SLUtil.OpenSimAssetType;
32 33
33namespace OpenSim.Framework.Serialization 34namespace OpenSim.Framework.Serialization
34{ 35{
@@ -128,6 +129,7 @@ namespace OpenSim.Framework.Serialization
128 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2"; 129 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2";
129 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga"; 130 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga";
130 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this 131 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this
132 ASSET_TYPE_TO_EXTENSION[(sbyte)OpenSimAssetType.Material] = ASSET_EXTENSION_SEPARATOR + "material.xml"; // Not sure if we'll ever see this
131 133
132 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation; 134 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation;
133 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart; 135 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart;
@@ -152,6 +154,7 @@ namespace OpenSim.Framework.Serialization
152 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture; 154 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture;
153 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA; 155 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA;
154 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder; 156 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder;
157 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "material.xml"] = (sbyte)OpenSimAssetType.Material;
155 } 158 }
156 159
157 public static string CreateOarLandDataPath(LandData ld) 160 public static string CreateOarLandDataPath(LandData ld)
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
index 88f9581..f2a6b8b 100644
--- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
@@ -277,7 +277,7 @@ namespace OpenSim.Framework.Serialization.External
277 writer.WriteStartElement("GroupOwned"); 277 writer.WriteStartElement("GroupOwned");
278 writer.WriteString(inventoryItem.GroupOwned.ToString()); 278 writer.WriteString(inventoryItem.GroupOwned.ToString());
279 writer.WriteEndElement(); 279 writer.WriteEndElement();
280 if (options.ContainsKey("creators") && inventoryItem.CreatorData != null && inventoryItem.CreatorData != string.Empty) 280 if (options.ContainsKey("creators") && !string.IsNullOrEmpty(inventoryItem.CreatorData))
281 writer.WriteElementString("CreatorData", inventoryItem.CreatorData); 281 writer.WriteElementString("CreatorData", inventoryItem.CreatorData);
282 else if (options.ContainsKey("home")) 282 else if (options.ContainsKey("home"))
283 { 283 {
diff --git a/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs b/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs
index a8dff93..3f04148 100644
--- a/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs
+++ b/OpenSim/Framework/Serialization/Properties/AssemblyInfo.cs
@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
29// Build Number 29// Build Number
30// Revision 30// Revision
31// 31//
32[assembly: AssemblyVersion("0.7.6.*")] 32[assembly: AssemblyVersion("0.8.0.*")]
33 33