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-rw-r--r--OpenSim/Framework/Monitoring/JobEngine.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Monitoring/JobEngine.cs b/OpenSim/Framework/Monitoring/JobEngine.cs
index df6b806..0a39e4b 100644
--- a/OpenSim/Framework/Monitoring/JobEngine.cs
+++ b/OpenSim/Framework/Monitoring/JobEngine.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Framework.Monitoring
49 /// <summary> 49 /// <summary>
50 /// Is this engine running? 50 /// Is this engine running?
51 /// </summary> 51 /// </summary>
52 public bool IsRunning { get; private set; } 52 public bool IsRunning { get; private set; }
53 53
54 /// <summary> 54 /// <summary>
55 /// The current job that the engine is running. 55 /// The current job that the engine is running.
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Monitoring
73 /// Controls whether we need to warn in the log about exceeding the max queue size. 73 /// Controls whether we need to warn in the log about exceeding the max queue size.
74 /// </summary> 74 /// </summary>
75 /// <remarks> 75 /// <remarks>
76 /// This is flipped to false once queue max has been exceeded and back to true when it falls below max, in 76 /// This is flipped to false once queue max has been exceeded and back to true when it falls below max, in
77 /// order to avoid spamming the log with lots of warnings. 77 /// order to avoid spamming the log with lots of warnings.
78 /// </remarks> 78 /// </remarks>
79 private bool m_warnOverMaxQueue = true; 79 private bool m_warnOverMaxQueue = true;
@@ -120,7 +120,7 @@ namespace OpenSim.Framework.Monitoring
120 } 120 }
121 121
122 public void Stop() 122 public void Stop()
123 { 123 {
124 lock (JobLock) 124 lock (JobLock)
125 { 125 {
126 try 126 try
@@ -150,7 +150,7 @@ namespace OpenSim.Framework.Monitoring
150 /// Make a job. 150 /// Make a job.
151 /// </summary> 151 /// </summary>
152 /// <remarks> 152 /// <remarks>
153 /// We provide this method to replace the constructor so that we can later pool job objects if necessary to 153 /// We provide this method to replace the constructor so that we can later pool job objects if necessary to
154 /// reduce memory churn. Normally one would directly call QueueJob() with parameters anyway. 154 /// reduce memory churn. Normally one would directly call QueueJob() with parameters anyway.
155 /// </remarks> 155 /// </remarks>
156 /// <returns></returns> 156 /// <returns></returns>
@@ -304,7 +304,7 @@ namespace OpenSim.Framework.Monitoring
304 CommonId = commonId; 304 CommonId = commonId;
305 Action = action; 305 Action = action;
306 } 306 }
307 307
308 /// <summary> 308 /// <summary>
309 /// Make a job. It needs to be separately queued. 309 /// Make a job. It needs to be separately queued.
310 /// </summary> 310 /// </summary>