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-rw-r--r--OpenSim/Framework/IClientAPI.cs18
1 files changed, 7 insertions, 11 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 63c09fe..759059f 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -887,18 +887,14 @@ namespace OpenSim.Framework
887 void SendTaskInventory(UUID taskID, short serial, byte[] fileName); 887 void SendTaskInventory(UUID taskID, short serial, byte[] fileName);
888 888
889 /// <summary> 889 /// <summary>
890 /// Used by the server to inform the client of new inventory items. Will transfer the contents of the folder 890 /// Used by the server to inform the client of new inventory items and folders.
891 /// (including all descendent folders) as well as the folder itself.
892 /// </summary> 891 /// </summary>
893 /// <param name="folder"></param> 892 ///
894 void SendBulkUpdateInventory(InventoryFolderBase folder); 893 /// If the node is a folder then the contents will be transferred
895 894 /// (including all descendent folders) as well as the folder itself.
896 /// <summary> 895 ///
897 /// Used by the server to inform the client of a new inventory item. Used when transferring items 896 /// <param name="node"></param>
898 /// between avatars, possibly among other things. 897 void SendBulkUpdateInventory(InventoryNodeBase node);
899 /// </summary>
900 /// <param name="item"></param>
901 void SendBulkUpdateInventory(InventoryItemBase item);
902 898
903 void SendXferPacket(ulong xferID, uint packet, byte[] data); 899 void SendXferPacket(ulong xferID, uint packet, byte[] data);
904 900