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Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index f2eb6a0..6503d81 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -626,19 +626,19 @@ namespace OpenSim.Framework
626 void SendHealth(float health); 626 void SendHealth(float health);
627 627
628 628
629 void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID); 629 void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID);
630 630
631 void sendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID); 631 void SendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID);
632 632
633 void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args); 633 void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args);
634 void sendEstateCovenantInformation(); 634 void SendEstateCovenantInformation();
635 void sendDetailedEstateData(LLUUID invoice,string estateName, uint estateID); 635 void SendDetailedEstateData(LLUUID invoice,string estateName, uint estateID);
636 636
637 void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags); 637 void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags);
638 void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID); 638 void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID);
639 void sendForceClientSelectObjects(List<uint> objectIDs); 639 void SendForceClientSelectObjects(List<uint> objectIDs);
640 void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount); 640 void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount);
641 void sendLandParcelOverlay(byte[] data, int sequence_id); 641 void SendLandParcelOverlay(byte[] data, int sequence_id);
642 642
643 void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID); 643 void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID);
644 void SendConfirmXfer(ulong xferID, uint PacketID); 644 void SendConfirmXfer(ulong xferID, uint PacketID);