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-rw-r--r--OpenSim/Framework/General/Types/AgentCiruitData.cs50
-rw-r--r--OpenSim/Framework/General/Types/AgentWearable.cs60
-rw-r--r--OpenSim/Framework/General/Types/AssetBase.cs49
-rw-r--r--OpenSim/Framework/General/Types/AssetLandmark.cs61
-rw-r--r--OpenSim/Framework/General/Types/AssetStorage.cs50
-rw-r--r--OpenSim/Framework/General/Types/EstateSettings.cs97
-rw-r--r--OpenSim/Framework/General/Types/Login.cs52
-rw-r--r--OpenSim/Framework/General/Types/MapBlockData.cs25
-rw-r--r--OpenSim/Framework/General/Types/NeighbourInfo.cs50
-rw-r--r--OpenSim/Framework/General/Types/NetworkServersInfo.cs181
-rw-r--r--OpenSim/Framework/General/Types/ParcelData.cs115
-rw-r--r--OpenSim/Framework/General/Types/PrimData.cs230
-rw-r--r--OpenSim/Framework/General/Types/RegionHandle.cs120
-rw-r--r--OpenSim/Framework/General/Types/RegionInfo.cs304
14 files changed, 1444 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/Types/AgentCiruitData.cs b/OpenSim/Framework/General/Types/AgentCiruitData.cs
new file mode 100644
index 0000000..a650343
--- /dev/null
+++ b/OpenSim/Framework/General/Types/AgentCiruitData.cs
@@ -0,0 +1,50 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AgentCircuitData
36 {
37 public AgentCircuitData() { }
38 public LLUUID AgentID;
39 public LLUUID SessionID;
40 public LLUUID SecureSessionID;
41 public LLVector3 startpos;
42 public string firstname;
43 public string lastname;
44 public uint circuitcode;
45 public bool child;
46 public LLUUID InventoryFolder;
47 public LLUUID BaseFolder;
48 public string CapsPath = "";
49 }
50}
diff --git a/OpenSim/Framework/General/Types/AgentWearable.cs b/OpenSim/Framework/General/Types/AgentWearable.cs
new file mode 100644
index 0000000..4c93da7
--- /dev/null
+++ b/OpenSim/Framework/General/Types/AgentWearable.cs
@@ -0,0 +1,60 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AvatarWearable
36 {
37 public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
38 public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
39
40 public AvatarWearable()
41 {
42
43 }
44
45 public static AvatarWearable[] DefaultWearables
46 {
47 get
48 {
49 AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these
50 for (int i = 0; i < 13; i++)
51 {
52 defaultWearables[i] = new AvatarWearable();
53 }
54 defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
55 defaultWearables[0].ItemID = LLUUID.Random();
56 return defaultWearables;
57 }
58 }
59 }
60}
diff --git a/OpenSim/Framework/General/Types/AssetBase.cs b/OpenSim/Framework/General/Types/AssetBase.cs
new file mode 100644
index 0000000..86586a6
--- /dev/null
+++ b/OpenSim/Framework/General/Types/AssetBase.cs
@@ -0,0 +1,49 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AssetBase
36 {
37 public byte[] Data;
38 public LLUUID FullID;
39 public sbyte Type;
40 public sbyte InvType;
41 public string Name;
42 public string Description;
43
44 public AssetBase()
45 {
46
47 }
48 }
49}
diff --git a/OpenSim/Framework/General/Types/AssetLandmark.cs b/OpenSim/Framework/General/Types/AssetLandmark.cs
new file mode 100644
index 0000000..8a10b70
--- /dev/null
+++ b/OpenSim/Framework/General/Types/AssetLandmark.cs
@@ -0,0 +1,61 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AssetLandmark : AssetBase
36 {
37 public int Version;
38 public LLVector3 Position;
39 public LLUUID RegionID;
40
41 public AssetLandmark(AssetBase a)
42 {
43 this.Data = a.Data;
44 this.FullID = a.FullID;
45 this.Type = a.Type;
46 this.InvType = a.InvType;
47 this.Name = a.Name;
48 this.Description = a.Description;
49 InternData();
50 }
51
52 private void InternData()
53 {
54 string temp = System.Text.Encoding.UTF8.GetString(Data).Trim();
55 string[] parts = temp.Split('\n');
56 int.TryParse(parts[0].Substring(17, 1), out Version);
57 LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID);
58 LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position);
59 }
60 }
61}
diff --git a/OpenSim/Framework/General/Types/AssetStorage.cs b/OpenSim/Framework/General/Types/AssetStorage.cs
new file mode 100644
index 0000000..8cac23a
--- /dev/null
+++ b/OpenSim/Framework/General/Types/AssetStorage.cs
@@ -0,0 +1,50 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class AssetStorage
36 {
37
38 public AssetStorage() {
39 }
40
41 public AssetStorage(LLUUID assetUUID) {
42 UUID=assetUUID;
43 }
44
45 public byte[] Data;
46 public sbyte Type;
47 public string Name;
48 public LLUUID UUID;
49 }
50}
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs
new file mode 100644
index 0000000..778c893
--- /dev/null
+++ b/OpenSim/Framework/General/Types/EstateSettings.cs
@@ -0,0 +1,97 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33using libsecondlife;
34
35namespace OpenSim.Framework.Types
36{
37 public class EstateSettings
38 {
39 //Settings to this island
40 public float billableFactor = (float)0.0;
41 public uint estateID = 0;
42 public uint parentEstateID = 0;
43
44 public byte maxAgents = 40;
45 public float objectBonusFactor = (float)1.0;
46
47 public int redirectGridX = 0; //??
48 public int redirectGridY = 0; //??
49 public libsecondlife.Simulator.RegionFlags regionFlags = libsecondlife.Simulator.RegionFlags.None; //Booleam values of various region settings
50 public libsecondlife.Simulator.SimAccess simAccess = libsecondlife.Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default.
51 public float sunHour = 0;
52
53 public float terrainRaiseLimit = 0;
54 public float terrainLowerLimit = 0;
55
56 public bool useFixedSun = false;
57 public int pricePerMeter = 1;
58
59 public ushort regionWaterHeight = 20;
60 public bool regionAllowTerraform = true;
61
62 // Region Information
63 // Low resolution 'base' textures. No longer used.
64 public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default
65 public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default
66 public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default
67 public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default
68
69 // Higher resolution terrain textures
70 public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
71 public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
72 public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
73 public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
74
75 // First quad - each point is bilinearly interpolated at each meter of terrain
76 public float terrainStartHeight0 = 10.0f;
77 public float terrainStartHeight1 = 10.0f;
78 public float terrainStartHeight2 = 10.0f;
79 public float terrainStartHeight3 = 10.0f;
80
81 // Second quad - also bilinearly interpolated.
82 // Terrain texturing is done that:
83 // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
84 public float terrainHeightRange0 = 60.0f; //00
85 public float terrainHeightRange1 = 60.0f; //01
86 public float terrainHeightRange2 = 60.0f; //10
87 public float terrainHeightRange3 = 60.0f; //11
88
89 // Terrain Default (Must be in F32 Format!)
90 public string terrainFile = "default.r32";
91 public double terrainMultiplier = 60.0;
92 public float waterHeight = (float)20.0;
93
94 public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region
95
96 }
97}
diff --git a/OpenSim/Framework/General/Types/Login.cs b/OpenSim/Framework/General/Types/Login.cs
new file mode 100644
index 0000000..3180a16
--- /dev/null
+++ b/OpenSim/Framework/General/Types/Login.cs
@@ -0,0 +1,52 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class Login
36 {
37 public string First = "Test";
38 public string Last = "User";
39 public LLUUID Agent;
40 public LLUUID Session;
41 public LLUUID SecureSession = LLUUID.Zero;
42 public LLUUID InventoryFolder;
43 public LLUUID BaseFolder;
44 public uint CircuitCode;
45 public string CapsPath ="";
46
47 public Login()
48 {
49
50 }
51 }
52}
diff --git a/OpenSim/Framework/General/Types/MapBlockData.cs b/OpenSim/Framework/General/Types/MapBlockData.cs
new file mode 100644
index 0000000..2e6f56e
--- /dev/null
+++ b/OpenSim/Framework/General/Types/MapBlockData.cs
@@ -0,0 +1,25 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.Framework.Types
7{
8 public class MapBlockData
9 {
10 public uint Flags;
11 public ushort X;
12 public ushort Y;
13 public byte Agents;
14 public byte Access;
15 public byte WaterHeight;
16 public LLUUID MapImageId;
17 public String Name;
18 public uint RegionFlags;
19
20 public MapBlockData()
21 {
22
23 }
24 }
25}
diff --git a/OpenSim/Framework/General/Types/NeighbourInfo.cs b/OpenSim/Framework/General/Types/NeighbourInfo.cs
new file mode 100644
index 0000000..310fd1c
--- /dev/null
+++ b/OpenSim/Framework/General/Types/NeighbourInfo.cs
@@ -0,0 +1,50 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenSim.Framework.Interfaces;
32using OpenSim.Framework.Utilities;
33using OpenSim.Framework.Console;
34using libsecondlife;
35
36namespace OpenSim.Framework.Types
37{
38 public class NeighbourInfo
39 {
40 public NeighbourInfo()
41 {
42 }
43
44 public ulong regionhandle;
45 public uint RegionLocX;
46 public uint RegionLocY;
47 public string sim_ip;
48 public uint sim_port;
49 }
50}
diff --git a/OpenSim/Framework/General/Types/NetworkServersInfo.cs b/OpenSim/Framework/General/Types/NetworkServersInfo.cs
new file mode 100644
index 0000000..73d7811
--- /dev/null
+++ b/OpenSim/Framework/General/Types/NetworkServersInfo.cs
@@ -0,0 +1,181 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenSim.Framework.Interfaces;
32
33namespace OpenSim.Framework.Types
34{
35 public class NetworkServersInfo
36 {
37 public string AssetURL = "http://127.0.0.1:8003/";
38 public string AssetSendKey = "";
39
40 public string GridURL = "";
41 public string GridSendKey = "";
42 public string GridRecvKey = "";
43 public string UserURL = "";
44 public string UserSendKey = "";
45 public string UserRecvKey = "";
46 public bool isSandbox;
47
48 public uint DefaultHomeLocX = 0;
49 public uint DefaultHomeLocY = 0;
50
51 public int HttpListenerPort = 9000;
52 public int RemotingListenerPort = 8895;
53
54 public void InitConfig(bool sandboxMode, IGenericConfig configData)
55 {
56 this.isSandbox = sandboxMode;
57
58 try
59 {
60 string attri = "";
61
62 attri = "";
63 attri = configData.GetAttribute("HttpListenerPort");
64 if (attri == "")
65 {
66 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Http Listener Port", "9000");
67 configData.SetAttribute("HttpListenerPort", location);
68 this.HttpListenerPort = Convert.ToInt32(location);
69 }
70 else
71 {
72 this.HttpListenerPort = Convert.ToInt32(attri);
73 }
74
75 attri = "";
76 attri = configData.GetAttribute("RemotingListenerPort");
77 if (attri == "")
78 {
79 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Remoting Listener Port", "8895");
80 configData.SetAttribute("RemotingListenerPort", location);
81 this.RemotingListenerPort = Convert.ToInt32(location);
82 }
83 else
84 {
85 this.RemotingListenerPort = Convert.ToInt32(attri);
86 }
87
88 if (sandboxMode)
89 {
90 // default home location X
91 attri = "";
92 attri = configData.GetAttribute("DefaultLocationX");
93 if (attri == "")
94 {
95 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Default Home Location X", "1000");
96 configData.SetAttribute("DefaultLocationX", location);
97 this.DefaultHomeLocX = (uint)Convert.ToUInt32(location);
98 }
99 else
100 {
101 this.DefaultHomeLocX = (uint)Convert.ToUInt32(attri);
102 }
103
104 // default home location Y
105 attri = "";
106 attri = configData.GetAttribute("DefaultLocationY");
107 if (attri == "")
108 {
109 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Default Home Location Y", "1000");
110 configData.SetAttribute("DefaultLocationY", location);
111 this.DefaultHomeLocY = (uint)Convert.ToUInt32(location);
112 }
113 else
114 {
115 this.DefaultHomeLocY = (uint)Convert.ToUInt32(attri);
116 }
117 }
118 if (!isSandbox)
119 {
120 //Grid Server
121 attri = "";
122 attri = configData.GetAttribute("GridServerURL");
123 if (attri == "")
124 {
125 this.GridURL = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/");
126 configData.SetAttribute("GridServerURL", this.GridURL);
127 }
128 else
129 {
130 this.GridURL = attri;
131 }
132
133 //Grid Send Key
134 attri = "";
135 attri = configData.GetAttribute("GridSendKey");
136 if (attri == "")
137 {
138 this.GridSendKey = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Key to send to grid server", "null");
139 configData.SetAttribute("GridSendKey", this.GridSendKey);
140 }
141 else
142 {
143 this.GridSendKey = attri;
144 }
145
146 //Grid Receive Key
147 attri = "";
148 attri = configData.GetAttribute("GridRecvKey");
149 if (attri == "")
150 {
151 this.GridRecvKey = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Key to expect from grid server", "null");
152 configData.SetAttribute("GridRecvKey", this.GridRecvKey);
153 }
154 else
155 {
156 this.GridRecvKey = attri;
157 }
158
159 attri = "";
160 attri = configData.GetAttribute("AssetServerURL");
161 if (attri == "")
162 {
163 this.AssetURL = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/");
164 configData.SetAttribute("AssetServerURL", this.GridURL);
165 }
166 else
167 {
168 this.AssetURL = attri;
169 }
170
171 }
172 configData.Commit();
173 }
174 catch (Exception e)
175 {
176 OpenSim.Framework.Console.MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
177 OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
178 }
179 }
180 }
181}
diff --git a/OpenSim/Framework/General/Types/ParcelData.cs b/OpenSim/Framework/General/Types/ParcelData.cs
new file mode 100644
index 0000000..40f128a
--- /dev/null
+++ b/OpenSim/Framework/General/Types/ParcelData.cs
@@ -0,0 +1,115 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35
36 public class ParcelData
37 {
38 public byte[] parcelBitmapByteArray = new byte[512];
39 public string parcelName = "";
40 public string parcelDesc = "";
41 public LLUUID ownerID = new LLUUID();
42 public bool isGroupOwned = false;
43 public LLVector3 AABBMin = new LLVector3();
44 public LLVector3 AABBMax = new LLVector3();
45 public int area = 0;
46 public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
47 public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
48 public libsecondlife.Parcel.ParcelCategory category = new libsecondlife.Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
49 public int claimDate = 0; //Unemplemented
50 public int claimPrice = 0; //Unemplemented
51 public LLUUID groupID = new LLUUID(); //Unemplemented
52 public int groupPrims = 0; //Unemplemented
53 public int salePrice = 0; //Unemeplemented. Parcels price.
54 public libsecondlife.Parcel.ParcelStatus parcelStatus = libsecondlife.Parcel.ParcelStatus.None;
55 public libsecondlife.Parcel.ParcelFlags parcelFlags = libsecondlife.Parcel.ParcelFlags.None;
56 public byte landingType = 0;
57 public byte mediaAutoScale = 0;
58 public LLUUID mediaID = LLUUID.Zero;
59 public int localID = 0;
60 public LLUUID globalID = new LLUUID();
61
62 public string mediaURL = "";
63 public string musicURL = "";
64 public float passHours = 0;
65 public int passPrice = 0;
66 public LLUUID snapshotID = LLUUID.Zero;
67 public LLVector3 userLocation = new LLVector3();
68 public LLVector3 userLookAt = new LLVector3();
69
70 public ParcelData()
71 {
72 globalID = LLUUID.Random();
73 }
74
75 public ParcelData Copy()
76 {
77 ParcelData parcelData = new ParcelData();
78
79 parcelData.AABBMax = this.AABBMax;
80 parcelData.AABBMin = this.AABBMin;
81 parcelData.area = this.area;
82 parcelData.auctionID = this.auctionID;
83 parcelData.authBuyerID = this.authBuyerID;
84 parcelData.category = this.category;
85 parcelData.claimDate = this.claimDate;
86 parcelData.claimPrice = this.claimPrice;
87 parcelData.globalID = this.globalID;
88 parcelData.groupID = this.groupID;
89 parcelData.groupPrims = this.groupPrims;
90 parcelData.isGroupOwned = this.isGroupOwned;
91 parcelData.localID = this.localID;
92 parcelData.landingType = this.landingType;
93 parcelData.mediaAutoScale = this.mediaAutoScale;
94 parcelData.mediaID = this.mediaID;
95 parcelData.mediaURL = this.mediaURL;
96 parcelData.musicURL = this.musicURL;
97 parcelData.ownerID = this.ownerID;
98 parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone();
99 parcelData.parcelDesc = this.parcelDesc;
100 parcelData.parcelFlags = this.parcelFlags;
101 parcelData.parcelName = this.parcelName;
102 parcelData.parcelStatus = this.parcelStatus;
103 parcelData.passHours = this.passHours;
104 parcelData.passPrice = this.passPrice;
105 parcelData.salePrice = this.salePrice;
106 parcelData.snapshotID = this.snapshotID;
107 parcelData.userLocation = this.userLocation;
108 parcelData.userLookAt = this.userLookAt;
109
110 return parcelData;
111
112 }
113 }
114
115}
diff --git a/OpenSim/Framework/General/Types/PrimData.cs b/OpenSim/Framework/General/Types/PrimData.cs
new file mode 100644
index 0000000..f84ae3e
--- /dev/null
+++ b/OpenSim/Framework/General/Types/PrimData.cs
@@ -0,0 +1,230 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenSim.Framework.Types
34{
35 public class PrimData
36 {
37 private const uint FULL_MASK_PERMISSIONS = 2147483647;
38
39 public LLUUID OwnerID;
40 public byte PCode;
41 public ushort PathBegin;
42 public ushort PathEnd;
43 public byte PathScaleX;
44 public byte PathScaleY;
45 public byte PathShearX;
46 public byte PathShearY;
47 public sbyte PathSkew;
48 public ushort ProfileBegin;
49 public ushort ProfileEnd;
50 public LLVector3 Scale;
51 public byte PathCurve;
52 public byte ProfileCurve;
53 public uint ParentID = 0;
54 public ushort ProfileHollow;
55 public sbyte PathRadiusOffset;
56 public byte PathRevolutions;
57 public sbyte PathTaperX;
58 public sbyte PathTaperY;
59 public sbyte PathTwist;
60 public sbyte PathTwistBegin;
61 public byte[] TextureEntry; // a LL textureEntry in byte[] format
62
63 public Int32 CreationDate;
64 public uint OwnerMask = FULL_MASK_PERMISSIONS;
65 public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
66 public uint GroupMask = FULL_MASK_PERMISSIONS;
67 public uint EveryoneMask = FULL_MASK_PERMISSIONS;
68 public uint BaseMask = FULL_MASK_PERMISSIONS;
69
70 //following only used during prim storage
71 public LLVector3 Position;
72 public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0);
73 public uint LocalID;
74 public LLUUID FullID;
75
76 public PrimData()
77 {
78
79 }
80
81 public PrimData(byte[] data)
82 {
83 int i = 0;
84
85 this.OwnerID = new LLUUID(data, i); i += 16;
86 this.PCode = data[i++];
87 this.PathBegin = (ushort)(data[i++] + (data[i++] << 8));
88 this.PathEnd = (ushort)(data[i++] + (data[i++] << 8));
89 this.PathScaleX = data[i++];
90 this.PathScaleY = data[i++];
91 this.PathShearX = data[i++];
92 this.PathShearY = data[i++];
93 this.PathSkew = (sbyte)data[i++];
94 this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8));
95 this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8));
96 this.Scale = new LLVector3(data, i); i += 12;
97 this.PathCurve = data[i++];
98 this.ProfileCurve = data[i++];
99 this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
100 this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8));
101 this.PathRadiusOffset = (sbyte)data[i++];
102 this.PathRevolutions = data[i++];
103 this.PathTaperX = (sbyte)data[i++];
104 this.PathTaperY = (sbyte)data[i++];
105 this.PathTwist = (sbyte)data[i++];
106 this.PathTwistBegin = (sbyte)data[i++];
107 ushort length = (ushort)(data[i++] + (data[i++] << 8));
108 this.TextureEntry = new byte[length];
109 Array.Copy(data, i, TextureEntry, 0, length); i += length;
110 this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
111 this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
112 this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
113 this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
114 this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
115 this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
116 this.Position = new LLVector3(data, i); i += 12;
117 this.Rotation = new LLQuaternion(data, i, true); i += 12;
118 this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
119 this.FullID = new LLUUID(data, i); i += 16;
120
121 }
122
123 public byte[] ToBytes()
124 {
125 int i = 0;
126 byte[] bytes = new byte[126 + TextureEntry.Length];
127 Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
128 bytes[i++] = this.PCode;
129 bytes[i++] = (byte)(this.PathBegin % 256);
130 bytes[i++] = (byte)((this.PathBegin >> 8) % 256);
131 bytes[i++] = (byte)(this.PathEnd % 256);
132 bytes[i++] = (byte)((this.PathEnd >> 8) % 256);
133 bytes[i++] = this.PathScaleX;
134 bytes[i++] = this.PathScaleY;
135 bytes[i++] = this.PathShearX;
136 bytes[i++] = this.PathShearY;
137 bytes[i++] = (byte)this.PathSkew;
138 bytes[i++] = (byte)(this.ProfileBegin % 256);
139 bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256);
140 bytes[i++] = (byte)(this.ProfileEnd % 256);
141 bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256);
142 Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12;
143 bytes[i++] = this.PathCurve;
144 bytes[i++] = this.ProfileCurve;
145 bytes[i++] = (byte)(ParentID % 256);
146 bytes[i++] = (byte)((ParentID >> 8) % 256);
147 bytes[i++] = (byte)((ParentID >> 16) % 256);
148 bytes[i++] = (byte)((ParentID >> 24) % 256);
149 bytes[i++] = (byte)(this.ProfileHollow % 256);
150 bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256);
151 bytes[i++] = ((byte)this.PathRadiusOffset);
152 bytes[i++] = this.PathRevolutions;
153 bytes[i++] = ((byte)this.PathTaperX);
154 bytes[i++] = ((byte)this.PathTaperY);
155 bytes[i++] = ((byte)this.PathTwist);
156 bytes[i++] = ((byte)this.PathTwistBegin);
157 bytes[i++] = (byte)(TextureEntry.Length % 256);
158 bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256);
159 Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length;
160 bytes[i++] = (byte)(this.CreationDate % 256);
161 bytes[i++] = (byte)((this.CreationDate >> 8) % 256);
162 bytes[i++] = (byte)((this.CreationDate >> 16) % 256);
163 bytes[i++] = (byte)((this.CreationDate >> 24) % 256);
164 bytes[i++] = (byte)(this.OwnerMask % 256);
165 bytes[i++] = (byte)((this.OwnerMask >> 8) % 256);
166 bytes[i++] = (byte)((this.OwnerMask >> 16) % 256);
167 bytes[i++] = (byte)((this.OwnerMask >> 24) % 256);
168 bytes[i++] = (byte)(this.NextOwnerMask % 256);
169 bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256);
170 bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256);
171 bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256);
172 bytes[i++] = (byte)(this.GroupMask % 256);
173 bytes[i++] = (byte)((this.GroupMask >> 8) % 256);
174 bytes[i++] = (byte)((this.GroupMask >> 16) % 256);
175 bytes[i++] = (byte)((this.GroupMask >> 24) % 256);
176 bytes[i++] = (byte)(this.EveryoneMask % 256);
177 bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256);
178 bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256);
179 bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256);
180 bytes[i++] = (byte)(this.BaseMask % 256);
181 bytes[i++] = (byte)((this.BaseMask >> 8) % 256);
182 bytes[i++] = (byte)((this.BaseMask >> 16) % 256);
183 bytes[i++] = (byte)((this.BaseMask >> 24) % 256);
184 Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12;
185 if (this.Rotation == new LLQuaternion(0, 0, 0, 0))
186 {
187 this.Rotation = new LLQuaternion(0, 1, 0, 0);
188 }
189 Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12;
190 bytes[i++] = (byte)(this.LocalID % 256);
191 bytes[i++] = (byte)((this.LocalID >> 8) % 256);
192 bytes[i++] = (byte)((this.LocalID >> 16) % 256);
193 bytes[i++] = (byte)((this.LocalID >> 24) % 256);
194 Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16;
195
196 return bytes;
197 }
198
199 public static PrimData DefaultCube()
200 {
201 PrimData primData = new PrimData();
202 primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
203 primData.FullID = LLUUID.Random();
204 primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
205 primData.Rotation = new LLQuaternion(0, 0, 0, 1);
206 primData.PCode = 9;
207 primData.ParentID = 0;
208 primData.PathBegin = 0;
209 primData.PathEnd = 0;
210 primData.PathScaleX = 0;
211 primData.PathScaleY = 0;
212 primData.PathShearX = 0;
213 primData.PathShearY = 0;
214 primData.PathSkew = 0;
215 primData.ProfileBegin = 0;
216 primData.ProfileEnd = 0;
217 primData.PathCurve = 16;
218 primData.ProfileCurve = 1;
219 primData.ProfileHollow = 0;
220 primData.PathRadiusOffset = 0;
221 primData.PathRevolutions = 0;
222 primData.PathTaperX = 0;
223 primData.PathTaperY = 0;
224 primData.PathTwist = 0;
225 primData.PathTwistBegin = 0;
226
227 return primData;
228 }
229 }
230}
diff --git a/OpenSim/Framework/General/Types/RegionHandle.cs b/OpenSim/Framework/General/Types/RegionHandle.cs
new file mode 100644
index 0000000..1271d04
--- /dev/null
+++ b/OpenSim/Framework/General/Types/RegionHandle.cs
@@ -0,0 +1,120 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.Net;
5
6namespace OpenSim.Framework.Types
7{
8 /// <summary>
9 /// A class for manipulating RegionHandle coordinates
10 /// </summary>
11 class RegionHandle
12 {
13 private UInt64 handle;
14
15 /// <summary>
16 /// Initialises a new grid-aware RegionHandle
17 /// </summary>
18 /// <param name="ip">IP Address of the Grid Server for this region</param>
19 /// <param name="x">Grid X Coordinate</param>
20 /// <param name="y">Grid Y Coordinate</param>
21 public RegionHandle(string ip, short x, short y)
22 {
23 IPAddress addr = IPAddress.Parse(ip);
24
25 long baseHandle = addr.Address;
26
27 // Split the IP address in half
28 short a = (short)((baseHandle << 16) & 0xFFFF);
29 short b = (short)((baseHandle << 0) & 0xFFFF);
30
31 // Raise the bounds a little
32 uint nx = (uint)x;
33 uint ny = (uint)y;
34
35 // Multiply grid coords to get region coords
36 nx *= 256;
37 ny *= 256;
38
39 // Stuff the IP address in too
40 nx = (uint)a << 16;
41 ny = (uint)b << 16;
42
43 handle = ((UInt64)nx << 32) | (uint)ny;
44 }
45
46 /// <summary>
47 /// Initialises a new RegionHandle that is not inter-grid aware
48 /// </summary>
49 /// <param name="x">Grid X Coordinate</param>
50 /// <param name="y">Grid Y Coordinate</param>
51 public RegionHandle(uint x, uint y)
52 {
53 handle = ((x * 256) << 32) | (y * 256);
54 }
55
56 /// <summary>
57 /// Initialises a new RegionHandle from an existing value
58 /// </summary>
59 /// <param name="Region">A U64 RegionHandle</param>
60 public RegionHandle(UInt64 Region)
61 {
62 handle = Region;
63 }
64
65 /// <summary>
66 /// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy.
67 /// </summary>
68 /// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks>
69 /// <returns>Region Handle including IP Address encoding</returns>
70 public UInt64 getTeleportHandle()
71 {
72 return handle;
73 }
74
75 /// <summary>
76 /// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds.
77 /// </summary>
78 /// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns>
79 public UInt64 getNeighbourHandle()
80 {
81 UInt64 mask = 0x0000FFFF0000FFFF;
82
83 return handle | mask;
84 }
85
86 /// <summary>
87 /// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle
88 /// </summary>
89 /// <returns>Grid Server IP Address</returns>
90 public IPAddress getGridIP()
91 {
92 uint a = (uint)((handle >> 16) & 0xFFFF);
93 uint b = (uint)((handle >> 48) & 0xFFFF);
94
95 return new IPAddress((long)(a << 16) | (long)b);
96 }
97
98 /// <summary>
99 /// Returns the X Coordinate from a Grid-Encoded RegionHandle
100 /// </summary>
101 /// <returns>X Coordinate</returns>
102 public uint getGridX()
103 {
104 uint x = (uint)((handle >> 32) & 0xFFFF);
105
106 return x;
107 }
108
109 /// <summary>
110 /// Returns the Y Coordinate from a Grid-Encoded RegionHandle
111 /// </summary>
112 /// <returns>Y Coordinate</returns>
113 public uint getGridY()
114 {
115 uint y = (uint)((handle >> 0) & 0xFFFF);
116
117 return y;
118 }
119 }
120}
diff --git a/OpenSim/Framework/General/Types/RegionInfo.cs b/OpenSim/Framework/General/Types/RegionInfo.cs
new file mode 100644
index 0000000..48e6922
--- /dev/null
+++ b/OpenSim/Framework/General/Types/RegionInfo.cs
@@ -0,0 +1,304 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using System.Globalization;
32using OpenSim.Framework.Interfaces;
33using OpenSim.Framework.Utilities;
34using OpenSim.Framework.Console;
35using libsecondlife;
36
37namespace OpenSim.Framework.Types
38{
39 public class RegionInfo
40 {
41 public LLUUID SimUUID = new LLUUID();
42 public string RegionName = "";
43 public uint RegionLocX = 0;
44 public uint RegionLocY = 0;
45 public ulong RegionHandle = 0;
46
47 public string DataStore = "";
48 public bool isSandbox = false;
49
50 public LLUUID MasterAvatarAssignedUUID = new LLUUID();
51 public string MasterAvatarFirstName = "";
52 public string MasterAvatarLastName = "";
53 public string MasterAvatarSandboxPassword = "";
54
55 /// <summary>
56 /// Port used for listening (TCP and UDP)
57 /// </summary>
58 /// <remarks>Seperate TCP and UDP</remarks>
59 public int CommsIPListenPort = 0;
60 /// <summary>
61 /// Address used for internal listening (default: 0.0.0.0?)
62 /// </summary>
63 public string CommsIPListenAddr = "";
64 /// <summary>
65 /// Address used for external addressing (DNS or IP)
66 /// </summary>
67 public string CommsExternalAddress = "";
68
69
70 public EstateSettings estateSettings;
71
72 public RegionInfo()
73 {
74 estateSettings = new EstateSettings();
75 }
76
77
78 public void InitConfig(bool sandboxMode, IGenericConfig configData)
79 {
80 this.isSandbox = sandboxMode;
81 try
82 {
83 // Sim UUID
84 string attri = "";
85 attri = configData.GetAttribute("SimUUID");
86 if (attri == "")
87 {
88 this.SimUUID = LLUUID.Random();
89 configData.SetAttribute("SimUUID", this.SimUUID.ToString());
90 }
91 else
92 {
93 this.SimUUID = new LLUUID(attri);
94 }
95
96 // Sim name
97 attri = "";
98 attri = configData.GetAttribute("SimName");
99 if (attri == "")
100 {
101 this.RegionName = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Name", "OpenSim test");
102 configData.SetAttribute("SimName", this.RegionName);
103 }
104 else
105 {
106 this.RegionName = attri;
107 }
108 // Sim/Grid location X
109 attri = "";
110 attri = configData.GetAttribute("SimLocationX");
111 if (attri == "")
112 {
113 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location X", "997");
114 configData.SetAttribute("SimLocationX", location);
115 this.RegionLocX = (uint)Convert.ToUInt32(location);
116 }
117 else
118 {
119 this.RegionLocX = (uint)Convert.ToUInt32(attri);
120 }
121 // Sim/Grid location Y
122 attri = "";
123 attri = configData.GetAttribute("SimLocationY");
124 if (attri == "")
125 {
126 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location Y", "996");
127 configData.SetAttribute("SimLocationY", location);
128 this.RegionLocY = (uint)Convert.ToUInt32(location);
129 }
130 else
131 {
132 this.RegionLocY = (uint)Convert.ToUInt32(attri);
133 }
134
135 // Local storage datastore
136 attri = "";
137 attri = configData.GetAttribute("Datastore");
138 if (attri == "")
139 {
140 string datastore = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Filename for local storage", "localworld.yap");
141 configData.SetAttribute("Datastore", datastore);
142 this.DataStore = datastore;
143 }
144 else
145 {
146 this.DataStore = attri;
147 }
148
149 //Sim Listen Port
150 attri = "";
151 attri = configData.GetAttribute("SimListenPort");
152 if (attri == "")
153 {
154 string port = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("UDP port for client connections", "9000");
155 configData.SetAttribute("SimListenPort", port);
156 this.CommsIPListenPort = Convert.ToInt32(port);
157 }
158 else
159 {
160 this.CommsIPListenPort = Convert.ToInt32(attri);
161 }
162
163 //Sim Listen Address
164 attri = "";
165 attri = configData.GetAttribute("SimListenAddress");
166 if (attri == "")
167 {
168 this.CommsIPListenAddr = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("IP Address to listen on for client connections", "0.0.0.0");
169 configData.SetAttribute("SimListenAddress", this.CommsIPListenAddr);
170 }
171 else
172 {
173 // Probably belongs elsewhere, but oh well.
174 if (attri.Trim().StartsWith("SYSTEMIP"))
175 {
176 string localhostname = System.Net.Dns.GetHostName();
177 System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname);
178 try
179 {
180 this.CommsIPListenAddr = "0.0.0.0"; // Incase a IPv4 address isnt found
181
182 foreach (System.Net.IPAddress ip in ips)
183 {
184 if (ip.AddressFamily.ToString() == System.Net.Sockets.ProtocolFamily.InterNetwork.ToString())
185 {
186 this.CommsIPListenAddr = ip.ToString();
187 break;
188 }
189 }
190 }
191 catch (Exception e)
192 {
193 e.ToString();
194 this.CommsIPListenAddr = "0.0.0.0"; // Use the default if we fail
195 }
196 }
197 else
198 {
199 this.CommsIPListenAddr = attri;
200 }
201 }
202
203 // Sim External Address
204 attri = "";
205 attri = configData.GetAttribute("SimExternalAddress");
206 if (attri == "")
207 {
208 this.CommsExternalAddress = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("IP or DNS address to send external clients to", "localhost");
209 configData.SetAttribute("SimExternalAddress", this.CommsExternalAddress);
210 }
211 else
212 {
213 this.CommsExternalAddress = attri;
214 }
215
216 attri = "";
217 attri = configData.GetAttribute("TerrainFile");
218 if (attri == "")
219 {
220 this.estateSettings.terrainFile = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32");
221 configData.SetAttribute("TerrainFile", this.estateSettings.terrainFile);
222 }
223 else
224 {
225 this.estateSettings.terrainFile = attri;
226 }
227
228 attri = "";
229 attri = configData.GetAttribute("TerrainMultiplier");
230 if (attri == "")
231 {
232 string re = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
233 this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
234 configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString());
235 }
236 else
237 {
238 this.estateSettings.terrainMultiplier = Convert.ToDouble(attri);
239 }
240
241 attri = "";
242 attri = configData.GetAttribute("MasterAvatarFirstName");
243 if (attri == "")
244 {
245 this.MasterAvatarFirstName = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test");
246
247 configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
248 }
249 else
250 {
251 this.MasterAvatarFirstName = attri;
252 }
253
254 attri = "";
255 attri = configData.GetAttribute("MasterAvatarLastName");
256 if (attri == "")
257 {
258 this.MasterAvatarLastName = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User");
259
260 configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
261 }
262 else
263 {
264 this.MasterAvatarLastName = attri;
265 }
266
267 if (isSandbox) //Sandbox Mode Specific Settings
268 {
269 attri = "";
270 attri = configData.GetAttribute("MasterAvatarSandboxPassword");
271 if (attri == "")
272 {
273 this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test");
274
275 //Should I store this?
276 configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
277 }
278 else
279 {
280 this.MasterAvatarSandboxPassword = attri;
281 }
282 }
283
284 this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
285
286 configData.Commit();
287 }
288 catch (Exception e)
289 {
290 OpenSim.Framework.Console.MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
291 OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
292 }
293
294 OpenSim.Framework.Console.MainLog.Instance.Verbose("Sim settings loaded:");
295 OpenSim.Framework.Console.MainLog.Instance.Verbose( "UUID: " + this.SimUUID.ToStringHyphenated());
296 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Name: " + this.RegionName);
297 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
298 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Region Handle: " + this.RegionHandle.ToString());
299 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Listening on IP: " + this.CommsIPListenAddr + ":" + this.CommsIPListenPort);
300 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Sandbox Mode? " + isSandbox.ToString());
301
302 }
303 }
304}