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path: root/OpenSim/Framework/General/Interfaces/IClientAPI.cs
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Diffstat (limited to 'OpenSim/Framework/General/Interfaces/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index c3291c4..2c7e143 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -56,6 +56,7 @@ namespace OpenSim.Framework.Interfaces
56 public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); 56 public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
57 public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); 57 public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
58 public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); 58 public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
59 public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
59 public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); 60 public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
60 public delegate void StatusChange(bool status); 61 public delegate void StatusChange(bool status);
61 public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); 62 public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
@@ -100,7 +101,9 @@ namespace OpenSim.Framework.Interfaces
100 event UpdatePrimFlags OnUpdatePrimFlags; 101 event UpdatePrimFlags OnUpdatePrimFlags;
101 event UpdatePrimTexture OnUpdatePrimTexture; 102 event UpdatePrimTexture OnUpdatePrimTexture;
102 event UpdateVector OnUpdatePrimPosition; 103 event UpdateVector OnUpdatePrimPosition;
104 event UpdateVector OnUpdatePrimSinglePosition;
103 event UpdatePrimRotation OnUpdatePrimRotation; 105 event UpdatePrimRotation OnUpdatePrimRotation;
106 event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
104 event UpdatePrimGroupRotation OnUpdatePrimGroupRotation; 107 event UpdatePrimGroupRotation OnUpdatePrimGroupRotation;
105 event UpdateVector OnUpdatePrimScale; 108 event UpdateVector OnUpdatePrimScale;
106 event StatusChange OnChildAgentStatus; 109 event StatusChange OnChildAgentStatus;