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Diffstat (limited to 'OpenSim/Framework/General/Interfaces/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index f39d0c7..8db1e15 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -36,7 +36,7 @@ namespace OpenSim.Framework.Interfaces
36{ 36{
37 public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 37 public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
38 public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list 38 public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list
39 public delegate void RezObject(AssetBase primAsset, LLVector3 pos); 39 public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos);
40 public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); 40 public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient);
41 public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); 41 public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
42 public delegate void StartAnim(LLUUID animID, int seq); 42 public delegate void StartAnim(LLUUID animID, int seq);
@@ -210,6 +210,7 @@ namespace OpenSim.Framework.Interfaces
210 void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); 210 void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
211 void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); 211 void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item);
212 void SendInventoryItemUpdate(InventoryItemBase Item); 212 void SendInventoryItemUpdate(InventoryItemBase Item);
213 void SendRemoveInventoryItem(LLUUID itemID);
213 void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); 214 void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName);
214 215
215 void SendNameReply(LLUUID profileId, string firstname, string lastname); 216 void SendNameReply(LLUUID profileId, string firstname, string lastname);