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-rw-r--r--OpenSim/Framework/Console/CommandConsole.cs2
-rw-r--r--OpenSim/Framework/Console/LocalConsole.cs18
-rw-r--r--OpenSim/Framework/Console/MockConsole.cs29
3 files changed, 38 insertions, 11 deletions
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs
index b17dbc0..52bcd55 100644
--- a/OpenSim/Framework/Console/CommandConsole.cs
+++ b/OpenSim/Framework/Console/CommandConsole.cs
@@ -151,7 +151,7 @@ namespace OpenSim.Framework.Console
151 help.Add(commandInfo.descriptive_help); 151 help.Add(commandInfo.descriptive_help);
152 152
153 if (descriptiveHelp != string.Empty) 153 if (descriptiveHelp != string.Empty)
154 help.Add(string.Empty); 154 help.Add(string.Empty);
155 } 155 }
156 else 156 else
157 { 157 {
diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs
index c968031..6043094 100644
--- a/OpenSim/Framework/Console/LocalConsole.cs
+++ b/OpenSim/Framework/Console/LocalConsole.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// A console that uses cursor control and color 40 /// A console that uses cursor control and color
41 /// </summary> 41 /// </summary>
42 public class LocalConsole : CommandConsole 42 public class LocalConsole : CommandConsole
43 { 43 {
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -100,8 +100,8 @@ namespace OpenSim.Framework.Console
100 private int SetCursorTop(int top) 100 private int SetCursorTop(int top)
101 { 101 {
102 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try 102 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
103 // to set a cursor row position with a currently invalid column, mono will throw an exception. 103 // to set a cursor row position with a currently invalid column, mono will throw an exception.
104 // Therefore, we need to make sure that the column position is valid first. 104 // Therefore, we need to make sure that the column position is valid first.
105 int left = System.Console.CursorLeft; 105 int left = System.Console.CursorLeft;
106 106
107 if (left < 0) 107 if (left < 0)
@@ -121,7 +121,7 @@ namespace OpenSim.Framework.Console
121 { 121 {
122 top = 0; 122 top = 0;
123 } 123 }
124 else 124 else
125 { 125 {
126 int bh = System.Console.BufferHeight; 126 int bh = System.Console.BufferHeight;
127 127
@@ -133,7 +133,7 @@ namespace OpenSim.Framework.Console
133 System.Console.CursorTop = top; 133 System.Console.CursorTop = top;
134 134
135 return top; 135 return top;
136 } 136 }
137 137
138 /// <summary> 138 /// <summary>
139 /// Set the cursor column. 139 /// Set the cursor column.
@@ -145,12 +145,12 @@ namespace OpenSim.Framework.Console
145 /// </param> 145 /// </param>
146 /// <returns> 146 /// <returns>
147 /// The new cursor column. 147 /// The new cursor column.
148 /// </returns> 148 /// </returns>
149 private int SetCursorLeft(int left) 149 private int SetCursorLeft(int left)
150 { 150 {
151 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try 151 // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
152 // to set a cursor column position with a currently invalid row, mono will throw an exception. 152 // to set a cursor column position with a currently invalid row, mono will throw an exception.
153 // Therefore, we need to make sure that the row position is valid first. 153 // Therefore, we need to make sure that the row position is valid first.
154 int top = System.Console.CursorTop; 154 int top = System.Console.CursorTop;
155 155
156 if (top < 0) 156 if (top < 0)
@@ -214,7 +214,7 @@ namespace OpenSim.Framework.Console
214 System.Console.Write("{0}", prompt); 214 System.Console.Write("{0}", prompt);
215 215
216 SetCursorTop(new_y); 216 SetCursorTop(new_y);
217 SetCursorLeft(new_x); 217 SetCursorLeft(new_x);
218 } 218 }
219 } 219 }
220 220
diff --git a/OpenSim/Framework/Console/MockConsole.cs b/OpenSim/Framework/Console/MockConsole.cs
index 9eb1977..a29b370 100644
--- a/OpenSim/Framework/Console/MockConsole.cs
+++ b/OpenSim/Framework/Console/MockConsole.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2using System.Threading; 29using System.Threading;
3using System.Collections.Generic; 30using System.Collections.Generic;
4using System.Text; 31using System.Text;