diff options
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r-- | OpenSim/Framework/Communications/InventoryServiceBase.cs | 52 |
1 files changed, 21 insertions, 31 deletions
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 3187215..f38abd3 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -79,41 +79,31 @@ namespace OpenSim.Framework.Communications | |||
79 | // See IInventoryServices | 79 | // See IInventoryServices |
80 | public List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId) | 80 | public List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId) |
81 | { | 81 | { |
82 | try | 82 | m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId); |
83 | |||
84 | InventoryFolderBase rootFolder = RequestRootFolder(userId); | ||
85 | |||
86 | // Agent is completely new and has no inventory structure yet. | ||
87 | if (null == rootFolder) | ||
83 | { | 88 | { |
84 | m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId); | 89 | return null; |
85 | |||
86 | List<InventoryFolderBase> userFolders = new List<InventoryFolderBase>(); | ||
87 | |||
88 | InventoryFolderBase rootFolder = RequestRootFolder(userId); | ||
89 | |||
90 | // Agent is completely new and has no inventory structure yet. | ||
91 | if (null == rootFolder) | ||
92 | { | ||
93 | return null; | ||
94 | } | ||
95 | |||
96 | userFolders.Add(rootFolder); | ||
97 | |||
98 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
99 | { | ||
100 | IList<InventoryFolderBase> folders = plugin.Value.getFolderHierarchy(rootFolder.folderID); | ||
101 | userFolders.AddRange(folders); | ||
102 | } | ||
103 | |||
104 | // foreach (InventoryFolderBase folder in userFolders) | ||
105 | // { | ||
106 | // m_log.DebugFormat("[AGENT INVENTORY]: Got folder {0} {1}", folder.name, folder.folderID); | ||
107 | // } | ||
108 | |||
109 | return userFolders; | ||
110 | } | 90 | } |
111 | catch (Exception e) | 91 | |
92 | List<InventoryFolderBase> userFolders = new List<InventoryFolderBase>(); | ||
93 | userFolders.Add(rootFolder); | ||
94 | |||
95 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
112 | { | 96 | { |
113 | m_log.ErrorFormat("GetInventorySkeleton() exception {0}", e); | 97 | IList<InventoryFolderBase> folders = plugin.Value.getFolderHierarchy(rootFolder.folderID); |
114 | } | 98 | userFolders.AddRange(folders); |
99 | } | ||
115 | 100 | ||
116 | return null; | 101 | // foreach (InventoryFolderBase folder in userFolders) |
102 | // { | ||
103 | // m_log.DebugFormat("[AGENT INVENTORY]: Got folder {0} {1}", folder.name, folder.folderID); | ||
104 | // } | ||
105 | |||
106 | return userFolders; | ||
117 | } | 107 | } |
118 | 108 | ||
119 | // See IInventoryServices | 109 | // See IInventoryServices |