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Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 6cded49..6820027 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -70,15 +70,13 @@ namespace OpenSim.Framework.Communications.Cache
70 70
71 if (asset != null) 71 if (asset != null)
72 { 72 {
73 //m_log.Info( 73 //m_log.InfoFormat("[ASSET]: Asset {0} received from asset server", req.AssetID);
74 // String.Format("[ASSET]: Asset {0} received from asset server", req.AssetID));
75 74
76 m_receiver.AssetReceived(asset, req.IsTexture); 75 m_receiver.AssetReceived(asset, req.IsTexture);
77 } 76 }
78 else 77 else
79 { 78 {
80 m_log.Error( 79 m_log.ErrorFormat("[ASSET]: Asset {0} not found by asset server", req.AssetID);
81 String.Format("[ASSET]: Asset {0} not found by asset server", req.AssetID));
82 80
83 m_receiver.AssetNotFound(req.AssetID); 81 m_receiver.AssetNotFound(req.AssetID);
84 } 82 }
@@ -93,7 +91,6 @@ namespace OpenSim.Framework.Communications.Cache
93 CommitAssets(); 91 CommitAssets();
94 } 92 }
95 93
96
97 public AssetServerBase() 94 public AssetServerBase()
98 { 95 {
99 m_log.Info("[ASSETSERVER]: Starting asset storage system"); 96 m_log.Info("[ASSETSERVER]: Starting asset storage system");
@@ -163,4 +160,4 @@ namespace OpenSim.Framework.Communications.Cache
163 { 160 {
164 } 161 }
165 } 162 }
166} \ No newline at end of file 163}