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-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 9497a2e..6ab1b58 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -63,11 +63,11 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
63 63
64 protected static void LoadAsset(AssetBase info, string path) 64 protected static void LoadAsset(AssetBase info, string path)
65 { 65 {
66 bool image = 66// bool image =
67 (info.Type == (sbyte)AssetType.Texture || 67// (info.Type == (sbyte)AssetType.Texture ||
68 info.Type == (sbyte)AssetType.TextureTGA || 68// info.Type == (sbyte)AssetType.TextureTGA ||
69 info.Type == (sbyte)AssetType.ImageJPEG || 69// info.Type == (sbyte)AssetType.ImageJPEG ||
70 info.Type == (sbyte)AssetType.ImageTGA); 70// info.Type == (sbyte)AssetType.ImageTGA);
71 71
72 FileInfo fInfo = new FileInfo(path); 72 FileInfo fInfo = new FileInfo(path);
73 long numBytes = fInfo.Length; 73 long numBytes = fInfo.Length;