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-rw-r--r--OpenSim/Framework/Animation.cs188
1 files changed, 94 insertions, 94 deletions
diff --git a/OpenSim/Framework/Animation.cs b/OpenSim/Framework/Animation.cs
index cda8387..6cfedda 100644
--- a/OpenSim/Framework/Animation.cs
+++ b/OpenSim/Framework/Animation.cs
@@ -1,94 +1,94 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using OpenMetaverse; 29using OpenMetaverse;
30using OpenMetaverse.StructuredData; 30using OpenMetaverse.StructuredData;
31 31
32namespace OpenSim.Framework 32namespace OpenSim.Framework
33{ 33{
34 [Serializable] 34 [Serializable]
35 public class Animation 35 public class Animation
36 { 36 {
37 private UUID animID; 37 private UUID animID;
38 public UUID AnimID 38 public UUID AnimID
39 { 39 {
40 get { return animID; } 40 get { return animID; }
41 set { animID = value; } 41 set { animID = value; }
42 } 42 }
43 43
44 private int sequenceNum; 44 private int sequenceNum;
45 public int SequenceNum 45 public int SequenceNum
46 { 46 {
47 get { return sequenceNum; } 47 get { return sequenceNum; }
48 set { sequenceNum = value; } 48 set { sequenceNum = value; }
49 } 49 }
50 50
51 private UUID objectID; 51 private UUID objectID;
52 public UUID ObjectID 52 public UUID ObjectID
53 { 53 {
54 get { return objectID; } 54 get { return objectID; }
55 set { objectID = value; } 55 set { objectID = value; }
56 } 56 }
57 57
58 public Animation() 58 public Animation()
59 { 59 {
60 } 60 }
61 61
62 public Animation(UUID animID, int sequenceNum, UUID objectID) 62 public Animation(UUID animID, int sequenceNum, UUID objectID)
63 { 63 {
64 this.animID = animID; 64 this.animID = animID;
65 this.sequenceNum = sequenceNum; 65 this.sequenceNum = sequenceNum;
66 this.objectID = objectID; 66 this.objectID = objectID;
67 } 67 }
68 68
69 public Animation(OSDMap args) 69 public Animation(OSDMap args)
70 { 70 {
71 UnpackUpdateMessage(args); 71 UnpackUpdateMessage(args);
72 } 72 }
73 73
74 public OSDMap PackUpdateMessage() 74 public OSDMap PackUpdateMessage()
75 { 75 {
76 OSDMap anim = new OSDMap(); 76 OSDMap anim = new OSDMap();
77 anim["animation"] = OSD.FromUUID(animID); 77 anim["animation"] = OSD.FromUUID(animID);
78 anim["object_id"] = OSD.FromUUID(objectID); 78 anim["object_id"] = OSD.FromUUID(objectID);
79 anim["seq_num"] = OSD.FromInteger(sequenceNum); 79 anim["seq_num"] = OSD.FromInteger(sequenceNum);
80 return anim; 80 return anim;
81 } 81 }
82 82
83 public void UnpackUpdateMessage(OSDMap args) 83 public void UnpackUpdateMessage(OSDMap args)
84 { 84 {
85 if (args["animation"] != null) 85 if (args["animation"] != null)
86 animID = args["animation"].AsUUID(); 86 animID = args["animation"].AsUUID();
87 if (args["object_id"] != null) 87 if (args["object_id"] != null)
88 objectID = args["object_id"].AsUUID(); 88 objectID = args["object_id"].AsUUID();
89 if (args["seq_num"] != null) 89 if (args["seq_num"] != null)
90 sequenceNum = args["seq_num"].AsInteger(); 90 sequenceNum = args["seq_num"].AsInteger();
91 } 91 }
92 92
93 } 93 }
94} 94}