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Diffstat (limited to 'OpenSim/Framework/AgentCircuitManager.cs')
-rw-r--r--OpenSim/Framework/AgentCircuitManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs
index 80e2f87..a235688 100644
--- a/OpenSim/Framework/AgentCircuitManager.cs
+++ b/OpenSim/Framework/AgentCircuitManager.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Framework
112 } 112 }
113 } 113 }
114 114
115 115
116 /// <summary> 116 /// <summary>
117 /// Sometimes the circuitcode may not be known before setting up the connection 117 /// Sometimes the circuitcode may not be known before setting up the connection
118 /// </summary> 118 /// </summary>
@@ -126,7 +126,7 @@ namespace OpenSim.Framework
126 if (AgentCircuits.ContainsKey((uint)circuitcode) && !AgentCircuits.ContainsKey((uint)newcircuitcode)) 126 if (AgentCircuits.ContainsKey((uint)circuitcode) && !AgentCircuits.ContainsKey((uint)newcircuitcode))
127 { 127 {
128 AgentCircuitData agentData = AgentCircuits[(uint)circuitcode]; 128 AgentCircuitData agentData = AgentCircuits[(uint)circuitcode];
129 129
130 agentData.circuitcode = newcircuitcode; 130 agentData.circuitcode = newcircuitcode;
131 131
132 AgentCircuits.Remove((uint)circuitcode); 132 AgentCircuits.Remove((uint)circuitcode);
@@ -155,4 +155,4 @@ namespace OpenSim.Framework
155 return false; 155 return false;
156 } 156 }
157 } 157 }
158} \ No newline at end of file 158}