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-rw-r--r--OpenSim/Data/Tests/BasicInventoryTest.cs142
1 files changed, 98 insertions, 44 deletions
diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs
index a6f81f9..7ba8b1f 100644
--- a/OpenSim/Data/Tests/BasicInventoryTest.cs
+++ b/OpenSim/Data/Tests/BasicInventoryTest.cs
@@ -40,41 +40,84 @@ namespace OpenSim.Data.Tests
40 { 40 {
41 public IInventoryDataPlugin db; 41 public IInventoryDataPlugin db;
42 public UUID zero = UUID.Zero; 42 public UUID zero = UUID.Zero;
43 public UUID uuid1; 43
44 public UUID uuid2; 44 public UUID folder1;
45 public UUID uuid3; 45 public UUID folder2;
46 public UUID folder3;
46 public UUID owner1; 47 public UUID owner1;
47 public UUID owner2; 48 public UUID owner2;
48 public UUID owner3; 49 public UUID owner3;
50
51 public UUID item1;
52 public UUID item2;
53 public UUID item3;
54 public UUID asset1;
55 public UUID asset2;
56 public UUID asset3;
57
49 public string name1; 58 public string name1;
50 public string name2; 59 public string name2;
51 public string name3; 60 public string name3;
61 public string iname1;
62 public string iname2;
63 public string iname3;
52 64
53 public void SuperInit() 65 public void SuperInit()
54 { 66 {
55 uuid1 = UUID.Random(); 67 folder1 = UUID.Random();
56 uuid2 = UUID.Random(); 68 folder2 = UUID.Random();
57 uuid3 = UUID.Random(); 69 folder3 = UUID.Random();
58 owner1 = UUID.Random(); 70 owner1 = UUID.Random();
59 owner2 = UUID.Random(); 71 owner2 = UUID.Random();
60 owner3 = UUID.Random(); 72 owner3 = UUID.Random();
73 item1 = UUID.Random();
74 item2 = UUID.Random();
75 item3 = UUID.Random();
76 asset1 = UUID.Random();
77 asset2 = UUID.Random();
78 asset3 = UUID.Random();
79
61 name1 = "Root Folder for " + owner1.ToString(); 80 name1 = "Root Folder for " + owner1.ToString();
62 name2 = "First Level folder"; 81 name2 = "First Level folder";
63 name3 = "First Level folder 2"; 82 name3 = "First Level folder 2";
83 iname1 = "Shirt";
84 iname2 = "Text Board";
85 iname3 = "No Pants Barrel";
86
64 } 87 }
65 88
66 [Test] 89 [Test]
67 public void T001_LoadEmpty() 90 public void T001_LoadEmpty()
68 { 91 {
69 Assert.That(db.getInventoryItem(uuid1), Is.Null); 92 Assert.That(db.getInventoryFolder(zero), Is.Null);
93 Assert.That(db.getInventoryFolder(folder1), Is.Null);
94 Assert.That(db.getInventoryFolder(folder2), Is.Null);
95 Assert.That(db.getInventoryFolder(folder3), Is.Null);
96
97 Assert.That(db.getInventoryItem(zero), Is.Null);
98 Assert.That(db.getInventoryItem(item1), Is.Null);
99 Assert.That(db.getInventoryItem(item2), Is.Null);
100 Assert.That(db.getInventoryItem(item3), Is.Null);
101
102 Assert.That(db.getUserRootFolder(zero), Is.Null);
70 Assert.That(db.getUserRootFolder(owner1), Is.Null); 103 Assert.That(db.getUserRootFolder(owner1), Is.Null);
71 } 104 }
72 105
106 [Test]
107 public void T999_StillNull()
108 {
109 // After all tests are run, these should still return no results
110 Assert.That(db.getInventoryFolder(zero), Is.Null);
111 Assert.That(db.getInventoryItem(zero), Is.Null);
112 Assert.That(db.getUserRootFolder(zero), Is.Null);
113 Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0));
114 }
115
73 // 01x - folder tests 116 // 01x - folder tests
74 [Test] 117 [Test]
75 public void T010_FolderNonParent() 118 public void T010_FolderNonParent()
76 { 119 {
77 InventoryFolderBase f1 = NewFolder(uuid2, uuid1, owner1, name2); 120 InventoryFolderBase f1 = NewFolder(folder2, folder1, owner1, name2);
78 // the folder will go in 121 // the folder will go in
79 db.addInventoryFolder(f1); 122 db.addInventoryFolder(f1);
80 InventoryFolderBase f1a = db.getUserRootFolder(owner1); 123 InventoryFolderBase f1a = db.getUserRootFolder(owner1);
@@ -84,7 +127,7 @@ namespace OpenSim.Data.Tests
84 [Test] 127 [Test]
85 public void T011_FolderCreate() 128 public void T011_FolderCreate()
86 { 129 {
87 InventoryFolderBase f1 = NewFolder(uuid1, zero, owner1, name1); 130 InventoryFolderBase f1 = NewFolder(folder1, zero, owner1, name1);
88 // TODO: this is probably wrong behavior, but is what we have 131 // TODO: this is probably wrong behavior, but is what we have
89 // db.updateInventoryFolder(f1); 132 // db.updateInventoryFolder(f1);
90 // InventoryFolderBase f1a = db.getUserRootFolder(owner1); 133 // InventoryFolderBase f1a = db.getUserRootFolder(owner1);
@@ -95,29 +138,25 @@ namespace OpenSim.Data.Tests
95 // succeed with true 138 // succeed with true
96 db.addInventoryFolder(f1); 139 db.addInventoryFolder(f1);
97 InventoryFolderBase f1a = db.getUserRootFolder(owner1); 140 InventoryFolderBase f1a = db.getUserRootFolder(owner1);
98 Assert.That(uuid1, Is.EqualTo(f1a.ID)); 141 Assert.That(folder1, Is.EqualTo(f1a.ID));
99 Assert.That(name1, Text.Matches(f1a.Name)); 142 Assert.That(name1, Text.Matches(f1a.Name));
100 } 143 }
101 144
102 // we now have the following tree 145 // we now have the following tree
103 // uuid1 146 // folder1
104 // +--- uuid2 147 // +--- folder2
105 // +--- uuid3 148 // +--- folder3
106 149
107 [Test] 150 [Test]
108 public void T012_FolderList() 151 public void T012_FolderList()
109 { 152 {
110 InventoryFolderBase f2 = NewFolder(uuid3, uuid1, owner1, name3); 153 InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3);
111 db.addInventoryFolder(f2); 154 db.addInventoryFolder(f2);
112 155
113 Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); 156 Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1));
114 157 Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2));
115 Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(2)); 158 Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0));
116 159 Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0));
117 Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0));
118
119 Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(0));
120
121 Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); 160 Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0));
122 161
123 } 162 }
@@ -126,13 +165,9 @@ namespace OpenSim.Data.Tests
126 public void T013_FolderHierarchy() 165 public void T013_FolderHierarchy()
127 { 166 {
128 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); 167 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0));
129 168 Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2));
130 Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); 169 Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0));
131 170 Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0));
132 Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0));
133
134 Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(0));
135
136 Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); 171 Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0));
137 } 172 }
138 173
@@ -140,18 +175,14 @@ namespace OpenSim.Data.Tests
140 [Test] 175 [Test]
141 public void T014_MoveFolder() 176 public void T014_MoveFolder()
142 { 177 {
143 InventoryFolderBase f2 = db.getInventoryFolder(uuid2); 178 InventoryFolderBase f2 = db.getInventoryFolder(folder2);
144 f2.ParentID = uuid3; 179 f2.ParentID = folder3;
145 db.moveInventoryFolder(f2); 180 db.moveInventoryFolder(f2);
146 181
147 Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); 182 Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1));
148 183 Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1));
149 Assert.That(db.getInventoryFolders(uuid1).Count, Is.EqualTo(1)); 184 Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0));
150 185 Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1));
151 Assert.That(db.getInventoryFolders(uuid2).Count, Is.EqualTo(0));
152
153 Assert.That(db.getInventoryFolders(uuid3).Count, Is.EqualTo(1));
154
155 Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); 186 Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0));
156 } 187 }
157 188
@@ -159,17 +190,40 @@ namespace OpenSim.Data.Tests
159 public void T015_FolderHierarchy() 190 public void T015_FolderHierarchy()
160 { 191 {
161 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); 192 Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0));
162 193 Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2));
163 Assert.That(db.getFolderHierarchy(uuid1).Count, Is.EqualTo(2)); 194 Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0));
164 195 Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1));
165 Assert.That(db.getFolderHierarchy(uuid2).Count, Is.EqualTo(0));
166
167 Assert.That(db.getFolderHierarchy(uuid3).Count, Is.EqualTo(1));
168
169 Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); 196 Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0));
170 } 197 }
171 198
199 // Item tests
200 public void T100_NoItems()
201 {
202 Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0));
203 Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0));
204 Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0));
205 Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0));
206 }
207
208 public void T101_CreatItems()
209 {
210 db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1));
211 db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2));
212 db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3));
213 Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3));
214 }
215
172 216
217 private InventoryItemBase NewItem(UUID id, UUID parent, UUID owner, string name, UUID asset)
218 {
219 InventoryItemBase i = new InventoryItemBase();
220 i.ID = id;
221 i.Folder = parent;
222 i.Owner = owner;
223 i.Name = name;
224 i.AssetID = asset;
225 return i;
226 }
173 227
174 private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) 228 private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name)
175 { 229 {