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-rw-r--r--OpenSim/Client/MXP/ClientStack/MXPClientView.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
index 27bf078..d9c4077 100644
--- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
+++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
@@ -577,7 +577,9 @@ namespace OpenSim.Client.MXP.ClientStack
577 pe.ObjectFragment.AngularAcceleration = new float[4]; 577 pe.ObjectFragment.AngularAcceleration = new float[4];
578 pe.ObjectFragment.AngularVelocity = new float[] { rvel.X, rvel.Y, rvel.Z, 0.0f }; 578 pe.ObjectFragment.AngularVelocity = new float[] { rvel.X, rvel.Y, rvel.Z, 0.0f };
579 pe.ObjectFragment.BoundingSphereRadius = primShape.Scale.Length()/2.0f; 579 pe.ObjectFragment.BoundingSphereRadius = primShape.Scale.Length()/2.0f;
580 pe.ObjectFragment.Location = new float[] { pos.X, pos.Y, pos.Z }; 580
581 pe.ObjectFragment.Location = new float[] { pos.X - 120.0f, pos.Z, pos.Y - 128.0f };
582
581 pe.ObjectFragment.Mass = 1.0f; 583 pe.ObjectFragment.Mass = 1.0f;
582 pe.ObjectFragment.ObjectId = objectID.Guid; 584 pe.ObjectFragment.ObjectId = objectID.Guid;
583 pe.ObjectFragment.Orientation = new float[] { rotation.X, rotation.Y, rotation.Z, rotation.W }; 585 pe.ObjectFragment.Orientation = new float[] { rotation.X, rotation.Y, rotation.Z, rotation.W };