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-rw-r--r--OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs2
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs6
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs4
3 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
index 7ef0f5f..f37c399 100644
--- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
+++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
@@ -122,9 +122,11 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
122 m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + 122 m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
123 Thread.CurrentThread.ManagedThreadId.ToString() + 123 Thread.CurrentThread.ManagedThreadId.ToString() +
124 ")"); 124 ")");
125
125 m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); 126 m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
126 m_openSim.CreateRegion(regionsToLoad[i], true, out scene); 127 m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
127 regionsToLoad[i].EstateSettings.Save(); 128 regionsToLoad[i].EstateSettings.Save();
129
128 if (scene != null) 130 if (scene != null)
129 { 131 {
130 m_newRegionCreatedHandler = OnNewRegionCreated; 132 m_newRegionCreatedHandler = OnNewRegionCreated;
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs
index 019ca73..0188eb7 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs
@@ -44,7 +44,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
44 44
45 // private static readonly int PARM_PATH = 1; 45 // private static readonly int PARM_PATH = 1;
46 46
47 private bool enabled = false; 47// private bool enabled = false;
48 private string qPrefix = "appearance"; 48 private string qPrefix = "appearance";
49 49
50 /// <summary> 50 /// <summary>
@@ -74,7 +74,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
74 74
75 // Activate if everything went OK 75 // Activate if everything went OK
76 76
77 enabled = true; 77// enabled = true;
78 78
79 Rest.Log.InfoFormat("{0} User appearance services initialization complete", MsgId); 79 Rest.Log.InfoFormat("{0} User appearance services initialization complete", MsgId);
80 } 80 }
@@ -95,7 +95,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
95 95
96 public void Close() 96 public void Close()
97 { 97 {
98 enabled = false; 98// enabled = false;
99 Rest.Log.InfoFormat("{0} User appearance services closing down", MsgId); 99 Rest.Log.InfoFormat("{0} User appearance services closing down", MsgId);
100 } 100 }
101 101
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
index c3cf08c..b415662 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
@@ -46,12 +46,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
46 public class RestInventoryServices : IRest 46 public class RestInventoryServices : IRest
47 { 47 {
48// private static readonly int PARM_USERID = 0; 48// private static readonly int PARM_USERID = 0;
49 private static readonly int PARM_PATH = 1; 49// private static readonly int PARM_PATH = 1;
50 50
51// private bool enabled = false; 51// private bool enabled = false;
52 private string qPrefix = "inventory"; 52 private string qPrefix = "inventory";
53 53
54 private static readonly string PRIVATE_ROOT_NAME = "My Inventory"; 54// private static readonly string PRIVATE_ROOT_NAME = "My Inventory";
55 55
56 /// <summary> 56 /// <summary>
57 /// The constructor makes sure that the service prefix is absolute 57 /// The constructor makes sure that the service prefix is absolute