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Diffstat (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs')
-rw-r--r--OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs134
1 files changed, 123 insertions, 11 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
index 32c7748..f81b848 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
@@ -26,29 +26,143 @@
26 */ 26 */
27using System; 27using System;
28using System.Collections.Generic; 28using System.Collections.Generic;
29using System.IO;
29using System.Reflection; 30using System.Reflection;
30using System.Text; 31using System.Text;
32using System.Threading;
33using OpenSim.ScriptEngine.Shared;
31using log4net; 34using log4net;
32 35
33namespace OpenSim.ApplicationPlugins.ScriptEngine 36namespace OpenSim.ApplicationPlugins.ScriptEngine
34{ 37{
38 /// <summary>
39 /// Loads all Script Engine Components
40 /// </summary>
35 public class ScriptEnginePlugin : IApplicationPlugin 41 public class ScriptEnginePlugin : IApplicationPlugin
36 { 42 {
37 internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 43 internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
38 internal OpenSimBase m_OpenSim; 44 internal OpenSimBase m_OpenSim;
39 private ComponentLoader pluginLoader; 45
46 // Component providers are registered here wit a name (string)
47 // When a script engine is created the components are instanciated
48 public static Dictionary<string, Type> providers = new Dictionary<string, Type>();
49 public static Dictionary<string, Type> scriptEngines = new Dictionary<string, Type>();
50
51
52 public ScriptEnginePlugin()
53 {
54 // Application startup
55#if DEBUG
56 m_log.InfoFormat("[{0}] ##################################", Name);
57 m_log.InfoFormat("[{0}] # Script Engine Component System #", Name);
58 m_log.InfoFormat("[{0}] ##################################", Name);
59#else
60 m_log.InfoFormat("[{0}] Script Engine Component System", Name);
61#endif
62
63 // Load all modules from current directory
64 // We only want files named OpenSim.ScriptEngine.*.dll
65 Load(".", "OpenSim.ScriptEngine.*.dll");
66 }
40 67
41 public void Initialise(OpenSimBase openSim) 68 public void Initialise(OpenSimBase openSim)
42 { 69 {
70
43 // Our objective: Load component .dll's 71 // Our objective: Load component .dll's
44 m_OpenSim = openSim; 72 m_OpenSim = openSim;
45 pluginLoader = new ComponentLoader(this); 73 //m_OpenSim.Shutdown();
74 }
75
76 private readonly static string nameIScriptEngineComponent = typeof(IScriptEngineComponent).Name; // keep interface name in managed code
77 private readonly static string nameIScriptEngine = typeof(IScriptEngine).Name; // keep interface name in managed code
78 /// <summary>
79 /// Load components from directory
80 /// </summary>
81 /// <param name="directory"></param>
82 public void Load(string directory, string filter)
83 {
84 // We may want to change how this functions as currently it required unique class names for each component
85
86 foreach (string file in Directory.GetFiles(directory, filter))
87 {
88 //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file);
89 Assembly componentAssembly = null;
90 try
91 {
92 componentAssembly = Assembly.LoadFrom(file);
93 } catch (Exception e)
94 {
95 m_log.ErrorFormat("[{0}] Error loading: \"{1}\".", Name, file);
96 }
97 if (componentAssembly != null)
98 {
99 try
100 {
101 // Go through all types in the assembly
102 foreach (Type componentType in componentAssembly.GetTypes())
103 {
104 if (componentType.IsPublic
105 && !componentType.IsAbstract)
106 {
107 //if (componentType.IsSubclassOf(typeof(ComponentBase)))
108 if (componentType.GetInterface(nameIScriptEngineComponent) != null)
109 {
110 // We have found an type which is derived from ProdiverBase, add it to provider list
111 m_log.InfoFormat("[{0}] Adding component: {1}", Name, componentType.Name);
112 lock (providers)
113 {
114 providers.Add(componentType.Name, componentType);
115 }
116 }
117 //if (componentType.IsSubclassOf(typeof(ScriptEngineBase)))
118 if (componentType.GetInterface(nameIScriptEngine) != null)
119 {
120 // We have found an type which is derived from RegionScriptEngineBase, add it to engine list
121 m_log.InfoFormat("[{0}] Adding script engine: {1}", Name, componentType.Name);
122 lock (scriptEngines)
123 {
124 scriptEngines.Add(componentType.Name, componentType);
125 }
126 }
127 }
128 }
129 }
130 catch
131 (ReflectionTypeLoadException re)
132 {
133 m_log.ErrorFormat("[{0}] Could not load component \"{1}\": {2}", Name, componentAssembly.FullName, re.ToString());
134 int c = 0;
135 foreach (Exception e in re.LoaderExceptions)
136 {
137 c++;
138 m_log.ErrorFormat("[{0}] LoaderException {1}: {2}", Name, c, e.ToString());
139 }
140 }
141 } //if
142 } //foreach
143 }
144
145 public static IScriptEngineComponent GetComponentInstance(string name, params Object[] args)
146 {
147 if (!providers.ContainsKey(name))
148 throw new Exception("ScriptEngine requested component named \"" + name +
149 "\" that does not exist.");
46 150
47 m_log.Info("[" + Name + "]: Script Engine Component System"); 151 return Activator.CreateInstance(providers[name], args) as IScriptEngineComponent;
48 m_log.Info("[" + Name + "]: Loading Script Engine Components");
49 pluginLoader.Load("ScriptEngines");
50
51 } 152 }
153
154 private readonly static string nameIScriptEngineRegionComponent = typeof(IScriptEngineRegionComponent).Name; // keep interface name in managed code
155 public static IScriptEngineComponent GetComponentInstance(RegionInfoStructure info, string name, params Object[] args)
156 {
157 IScriptEngineComponent c = GetComponentInstance(name, args);
158
159 // If module is IScriptEngineRegionComponent then it will have one instance per region and we will initialize it
160 if (c.GetType().GetInterface(nameIScriptEngineRegionComponent) != null)
161 ((IScriptEngineRegionComponent)c).Initialize(info);
162
163 return c;
164 }
165
52 #region IApplicationPlugin stuff 166 #region IApplicationPlugin stuff
53 /// <summary> 167 /// <summary>
54 /// Returns the plugin version 168 /// Returns the plugin version
@@ -65,16 +179,13 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
65 /// <returns>Plugin name, eg MySQL User Provider</returns> 179 /// <returns>Plugin name, eg MySQL User Provider</returns>
66 public string Name 180 public string Name
67 { 181 {
68 get { return "ScriptEngine"; } 182 get { return "SECS"; }
69 } 183 }
70 184
71 /// <summary> 185 /// <summary>
72 /// Default-initialises the plugin 186 /// Default-initialises the plugin
73 /// </summary> 187 /// </summary>
74 public void Initialise() 188 public void Initialise() { }
75 {
76 //throw new NotImplementedException();
77 }
78 189
79 ///<summary> 190 ///<summary>
80 ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. 191 ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
@@ -85,5 +196,6 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
85 //throw new NotImplementedException(); 196 //throw new NotImplementedException();
86 } 197 }
87 #endregion 198 #endregion
199
88 } 200 }
89} 201}