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1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27
28// BDB Support
29// Apparently broken on Mono
30
31using System;
32using System.Collections.Generic;
33using System.Data;
34using libsecondlife;
35using OpenSim.Framework.Interfaces;
36using OpenSim.Framework.Assets;
37using OpenSim.Framework.Terrain;
38using BerkeleyDb;
39using Kds.Serialization;
40using Kds.Serialization.Buffer;
41
42namespace OpenSim.Storage.LocalStorageBDB
43{
44 public class BDBLocalStorage : ILocalStorage
45 {
46 const string simDbName = "localsim.db";
47
48 DbHash sim;
49 Db DB;
50 BEFormatter formatter;
51
52 public BDBLocalStorage()
53 {
54 DB = new Db(DbCreateFlags.None);
55 sim = (DbHash)DB.Open(null, simDbName, null, BerkeleyDb.DbType.Hash, Db.OpenFlags.Create, 0);
56 //vendorDb = (DbBTree)db.Open(null, VendorDbName, null, DbType.BTree, Db.OpenFlags.Create, 0);
57 }
58
59 public void StorePrim(PrimData prim)
60 {
61 DbEntry key = new DbEntry();
62 DbEntry data = new DbEntry();
63 lock (sim)
64 {
65 sim.PutUnique(null, key, data, DbFile.WriteFlags.AutoCommit);
66 }
67 }
68 public void RemovePrim(LLUUID primID)
69 {
70
71 }
72 public void LoadPrimitives(ILocalStorageReceiver receiver)
73 {
74
75 }
76 public float[] LoadWorld()
77 {
78 return new float[65536];
79 }
80 public void SaveMap(float[] heightmap)
81 {
82
83 }
84 public void ShutDown()
85 {
86 sim.GetDb().Close();
87 DB.Close();
88 }
89 }
90} \ No newline at end of file