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Diffstat (limited to 'OpenSim.RegionServer/SimClient.cs')
-rw-r--r--OpenSim.RegionServer/SimClient.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 698053d..e013b63 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -75,7 +75,7 @@ namespace OpenSim
75 private Dictionary<uint, SimClient> m_clientThreads; 75 private Dictionary<uint, SimClient> m_clientThreads;
76 private AssetCache m_assetCache; 76 private AssetCache m_assetCache;
77 private IGridServer m_gridServer; 77 private IGridServer m_gridServer;
78 private OpenSimApplication m_application; 78 private OpenSimNetworkHandler m_application;
79 private InventoryCache m_inventoryCache; 79 private InventoryCache m_inventoryCache;
80 private bool m_sandboxMode; 80 private bool m_sandboxMode;
81 81
@@ -188,7 +188,7 @@ namespace OpenSim
188 { 188 {
189 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) 189 if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
190 { 190 {
191 ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.W); 191 ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z);
192 ((OpenSim.world.Primitive)ent).UpdateFlag = true; 192 ((OpenSim.world.Primitive)ent).UpdateFlag = true;
193 } 193 }
194 } 194 }
@@ -576,7 +576,7 @@ namespace OpenSim
576 this.PacketQueue.Enqueue(item); 576 this.PacketQueue.Enqueue(item);
577 } 577 }
578 578
579 public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimApplication application, InventoryCache inventoryCache, bool sandboxMode) 579 public SimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, SimClient> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode)
580 { 580 {
581 m_world = world; 581 m_world = world;
582 m_clientThreads = clientThreads; 582 m_clientThreads = clientThreads;