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-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index e609b6c..7b0bd4b 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -54,7 +54,7 @@ namespace OpenSim
54 54
55 public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback 55 public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback
56 { 56 {
57 //private SimConfig Cfg; 57 //private SimConfig Cfg;
58 private IGenericConfig localConfig; 58 private IGenericConfig localConfig;
59 //private IGenericConfig remoteConfig; 59 //private IGenericConfig remoteConfig;
60 private PhysicsManager physManager; 60 private PhysicsManager physManager;
@@ -110,8 +110,9 @@ namespace OpenSim
110 } 110 }
111 m_console.WriteLine("Main.cs:Startup() - Loading configuration"); 111 m_console.WriteLine("Main.cs:Startup() - Loading configuration");
112 this.regionData.InitConfig(this.m_sandbox, this.localConfig); 112 this.regionData.InitConfig(this.m_sandbox, this.localConfig);
113 regionData.SimUUID = new LLUUID(localConfig.GetAttribute("SimUUID")); 113 //regionData.SimUUID = new LLUUID(localConfig.GetAttribute("SimUUID")); //don't need as regionData.SimUUID is already set through the above line
114 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change 114 this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
115
115 116
116 GridServers = new Grid(); 117 GridServers = new Grid();
117 if (m_sandbox) 118 if (m_sandbox)