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-rw-r--r--OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
index 1a315bc..f12cf4e 100644
--- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
+++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
@@ -208,7 +208,8 @@ namespace OpenSim.Region.Environment.Modules.Framework
208 private void ClientClosed(UUID AgentID) 208 private void ClientClosed(UUID AgentID)
209 { 209 {
210 m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName); 210 m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName);
211 while (queues[AgentID].Count() > 0) 211
212 while ((queues[AgentID] != null) && queues[AgentID].Count() > 0)
212 Thread.Sleep(1000); 213 Thread.Sleep(1000);
213 214
214 lock (queues) 215 lock (queues)