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-rw-r--r--OpenSim/Client/MXP/ClientStack/MXPClientView.cs2
-rw-r--r--OpenSim/Region/DataSnapshot/EstateSnapshot.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs4
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
index 948a17a..a31e0c0 100644
--- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
+++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
@@ -427,7 +427,7 @@ namespace OpenSim.Client.MXP.ClientStack
427 pe.ObjectFragment.ObjectIndex = (uint)(m_scene.RegionInfo.RegionSettings.RegionUUID.GetHashCode() + ((long)int.MaxValue) / 2); 427 pe.ObjectFragment.ObjectIndex = (uint)(m_scene.RegionInfo.RegionSettings.RegionUUID.GetHashCode() + ((long)int.MaxValue) / 2);
428 pe.ObjectFragment.ParentObjectId = UUID.Zero.Guid; 428 pe.ObjectFragment.ParentObjectId = UUID.Zero.Guid;
429 pe.ObjectFragment.ObjectName = "Terrain of " + m_scene.RegionInfo.RegionName; 429 pe.ObjectFragment.ObjectName = "Terrain of " + m_scene.RegionInfo.RegionName;
430 pe.ObjectFragment.OwnerId = m_scene.RegionInfo.EstateSettings.EstateOwner; 430 pe.ObjectFragment.OwnerId = m_scene.RegionInfo.EstateSettings.EstateOwner.Guid;
431 pe.ObjectFragment.TypeId = Guid.Empty; 431 pe.ObjectFragment.TypeId = Guid.Empty;
432 pe.ObjectFragment.TypeName = "Terrain"; 432 pe.ObjectFragment.TypeName = "Terrain";
433 pe.ObjectFragment.Acceleration = new MsdVector3f(); 433 pe.ObjectFragment.Acceleration = new MsdVector3f();
diff --git a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs
index 27c82cd..da84c08 100644
--- a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs
+++ b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
56 //Now in DataSnapshotProvider module form! 56 //Now in DataSnapshotProvider module form!
57 XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", ""); 57 XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", "");
58 58
59 ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner; 59 UUID ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner;
60 60
61 UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); 61 UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
62 //TODO: Change to query userserver about the master avatar UUID ? 62 //TODO: Change to query userserver about the master avatar UUID ?
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
index 19f9a82..b4866b2 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
@@ -212,7 +212,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
212 if (script.StartsWith("//MRM:C#")) 212 if (script.StartsWith("//MRM:C#"))
213 { 213 {
214 if (m_config.GetBoolean("OwnerOnly", true)) 214 if (m_config.GetBoolean("OwnerOnly", true))
215 if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.EstateSettings.EstateOwner) 215 if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.EstateSettings.EstateOwner
216 || m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.EstateSettings.EstateOwner) 216 || m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.EstateSettings.EstateOwner)
217 return; 217 return;
218 218
@@ -280,7 +280,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
280 public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host) 280 public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host)
281 { 281 {
282 // UUID should be changed to object owner. 282 // UUID should be changed to object owner.
283 UUID owner = m_scene.RegionInfo.EstateSettings.EstateOwner) 283 UUID owner = m_scene.RegionInfo.EstateSettings.EstateOwner;
284 SEUser securityUser = new SEUser(owner, "Name Unassigned"); 284 SEUser securityUser = new SEUser(owner, "Name Unassigned");
285 SecurityCredential creds = new SecurityCredential(securityUser, m_scene); 285 SecurityCredential creds = new SecurityCredential(securityUser, m_scene);
286 286