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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 675fccc..2818712 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -316,8 +316,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
316 { 316 {
317 // If we're an NPC then skip all the item checks and manipulations since we don't have an 317 // If we're an NPC then skip all the item checks and manipulations since we don't have an
318 // inventory right now. 318 // inventory right now.
319 SceneObjectGroup objatt 319 RezSingleAttachmentFromInventoryInternal(
320 = RezSingleAttachmentFromInventoryInternal(
321 sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, attachmentPt, true); 320 sp, sp.PresenceType == PresenceType.Npc ? UUID.Zero : attach.ItemID, attach.AssetID, attachmentPt, true);
322 } 321 }
323 catch (Exception e) 322 catch (Exception e)