aboutsummaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
-rw-r--r--OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs31
-rw-r--r--OpenSim.Config/SimConfigDb4o/DbSimConfig.cs136
-rw-r--r--OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj111
-rw-r--r--OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build46
-rw-r--r--OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build47
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.csproj3
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build1
-rw-r--r--OpenSim.RegionServer/SimClient.cs7
-rw-r--r--OpenSim.RegionServer/world/World.cs224
-rw-r--r--OpenSim.RegionServer/world/WorldPacketHandlers.cs200
-rw-r--r--OpenSim.build3
-rw-r--r--OpenSim.sln6
-rw-r--r--prebuild.xml26
13 files changed, 237 insertions, 604 deletions
diff --git a/OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs b/OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs
deleted file mode 100644
index 96c3e73..0000000
--- a/OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs
+++ /dev/null
@@ -1,31 +0,0 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// Information about this assembly is defined by the following
6// attributes.
7//
8// change them to the information which is associated with the assembly
9// you compile.
10
11[assembly: AssemblyTitle("SimConfig")]
12[assembly: AssemblyDescription("")]
13[assembly: AssemblyConfiguration("")]
14[assembly: AssemblyCompany("")]
15[assembly: AssemblyProduct("SimConfig")]
16[assembly: AssemblyCopyright("")]
17[assembly: AssemblyTrademark("")]
18[assembly: AssemblyCulture("")]
19
20// This sets the default COM visibility of types in the assembly to invisible.
21// If you need to expose a type to COM, use [ComVisible(true)] on that type.
22[assembly: ComVisible(false)]
23
24// The assembly version has following format :
25//
26// Major.Minor.Build.Revision
27//
28// You can specify all values by your own or you can build default build and revision
29// numbers with the '*' character (the default):
30
31[assembly: AssemblyVersion("1.0.*")]
diff --git a/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs b/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs
deleted file mode 100644
index 9b51b45..0000000
--- a/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs
+++ /dev/null
@@ -1,136 +0,0 @@
1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27using System;
28using System.Collections.Generic;
29using OpenSim;
30using OpenSim.Framework.Utilities;
31using OpenSim.Framework.Interfaces;
32//using OpenSim.world;
33using Db4objects.Db4o;
34
35namespace OpenSim.Config.SimConfigDb4o
36{
37 public class Db40ConfigPlugin: ISimConfig
38 {
39 public SimConfig GetConfigObject()
40 {
41 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll");
42 return ( new DbSimConfig());
43 }
44 }
45
46 public class DbSimConfig : SimConfig
47 {
48 private bool isSandbox;
49 private IObjectContainer db;
50
51 public void LoadDefaults() {
52 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
53
54 this.RegionName=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ","OpenSim test");
55 this.RegionLocX=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ","997"));
56 this.RegionLocY=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ","996"));
57 this.IPListenPort=Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ","9000"));
58 this.IPListenAddr=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ","127.0.0.1");
59
60 if(!isSandbox)
61 {
62 this.AssetURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL: ");
63 this.AssetSendKey=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server key: ");
64 this.GridURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: ");
65 this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
66 this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
67 this.UserURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("User server URL: ");
68 this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
69 this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
70 }
71 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
72 }
73
74 public override void InitConfig(bool sandboxMode) {
75 this.isSandbox = sandboxMode;
76 try {
77 db = Db4oFactory.OpenFile("opensim.yap");
78 IObjectSet result = db.Get(typeof(DbSimConfig));
79 if(result.Count==1) {
80 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
81 foreach (DbSimConfig cfg in result) {
82 this.RegionName = cfg.RegionName;
83 this.RegionLocX = cfg.RegionLocX;
84 this.RegionLocY = cfg.RegionLocY;
85 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
86 this.IPListenPort = cfg.IPListenPort;
87 this.IPListenAddr = cfg.IPListenAddr;
88 this.AssetURL = cfg.AssetURL;
89 this.AssetSendKey = cfg.AssetSendKey;
90 this.GridURL = cfg.GridURL;
91 this.GridSendKey = cfg.GridSendKey;
92 }
93 } else {
94 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
95 LoadDefaults();
96 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database");
97 db.Set(this);
98 db.Commit();
99 }
100 } catch(Exception e) {
101 db.Close();
102 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
103 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
104 }
105
106 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:");
107 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
108 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
109 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString());
110 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
111 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString());
112 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL);
113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey);
114 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
115 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
116 }
117
118 public override void LoadFromGrid() {
119 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
120 // TODO: Make this crap work
121 /* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login");
122 WebResponse GridResponse = GridLogin.GetResponse();
123 byte[] idata = new byte[(int)GridResponse.ContentLength];
124 BinaryReader br = new BinaryReader(GridResponse.GetResponseStream());
125
126 br.Close();
127 GridResponse.Close();
128 */
129 }
130
131 public void Shutdown() {
132 db.Close();
133 }
134 }
135
136}
diff --git a/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj b/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj
deleted file mode 100644
index 5e0577e..0000000
--- a/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj
+++ /dev/null
@@ -1,111 +0,0 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{83C87BE6-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.Config.SimConfigDb4o</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.Config.SimConfigDb4o</RootNamespace>
20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
59 </PropertyGroup>
60 <ItemGroup>
61 <Reference Include="System" >
62 <HintPath>System.dll</HintPath>
63 <Private>False</Private>
64 </Reference>
65 <Reference Include="System.Data.dll" >
66 <HintPath>..\..\bin\System.Data.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="System.Xml" >
70 <HintPath>System.Xml.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="libsecondlife.dll" >
74 <HintPath>..\..\bin\libsecondlife.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="Db4objects.Db4o.dll" >
78 <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
79 <Private>False</Private>
80 </Reference>
81 </ItemGroup>
82 <ItemGroup>
83 <ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
84 <Name>OpenSim.Framework</Name>
85 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
86 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
87 <Private>False</Private>
88 </ProjectReference>
89 <ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
90 <Name>OpenSim.Framework.Console</Name>
91 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
92 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
93 <Private>False</Private>
94 </ProjectReference>
95 </ItemGroup>
96 <ItemGroup>
97 <Compile Include="AssemblyInfo.cs">
98 <SubType>Code</SubType>
99 </Compile>
100 <Compile Include="DbSimConfig.cs">
101 <SubType>Code</SubType>
102 </Compile>
103 </ItemGroup>
104 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
105 <PropertyGroup>
106 <PreBuildEvent>
107 </PreBuildEvent>
108 <PostBuildEvent>
109 </PostBuildEvent>
110 </PropertyGroup>
111</Project>
diff --git a/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build b/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build
deleted file mode 100644
index 3ec42a8..0000000
--- a/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build
+++ /dev/null
@@ -1,46 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Config.SimConfigDb4o" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Config.SimConfigDb4o" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="AssemblyInfo.cs" />
15 <include name="DbSimConfig.cs" />
16 </sources>
17 <references basedir="${project::get-base-directory()}">
18 <lib>
19 <include name="${project::get-base-directory()}" />
20 <include name="${project::get-base-directory()}/${build.dir}" />
21 </lib>
22 <include name="System.dll" />
23 <include name="System.Data.dll.dll" />
24 <include name="System.Xml.dll" />
25 <include name="../../bin/libsecondlife.dll" />
26 <include name="../../bin/Db4objects.Db4o.dll" />
27 <include name="../../bin/OpenSim.Framework.dll" />
28 <include name="../../bin/OpenSim.Framework.Console.dll" />
29 </references>
30 </csc>
31 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
32 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
33 <copy todir="${project::get-base-directory()}/../../bin/">
34 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
35 <include name="*.dll"/>
36 <include name="*.exe"/>
37 </fileset>
38 </copy>
39 </target>
40 <target name="clean">
41 <delete dir="${bin.dir}" failonerror="false" />
42 <delete dir="${obj.dir}" failonerror="false" />
43 </target>
44 <target name="doc" description="Creates documentation.">
45 </target>
46</project>
diff --git a/OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build b/OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build
deleted file mode 100644
index 9e9d767..0000000
--- a/OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build
+++ /dev/null
@@ -1,47 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Framework.Config.SimConfigDb4o" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Framework.Config.SimConfigDb4o" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="AssemblyInfo.cs" />
15 <include name="DbSimConfig.cs" />
16 <include name="MapStorage.cs" />
17 </sources>
18 <references basedir="${project::get-base-directory()}">
19 <lib>
20 <include name="${project::get-base-directory()}" />
21 <include name="${project::get-base-directory()}/${build.dir}" />
22 </lib>
23 <include name="System.dll" />
24 <include name="System.Data.dll.dll" />
25 <include name="System.Xml.dll" />
26 <include name="../../bin/libsecondlife.dll" />
27 <include name="../../bin/Db4objects.Db4o.dll" />
28 <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
29 <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
30 </references>
31 </csc>
32 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
33 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
34 <copy todir="${project::get-base-directory()}/../../bin/">
35 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
36 <include name="*.dll"/>
37 <include name="*.exe"/>
38 </fileset>
39 </copy>
40 </target>
41 <target name="clean">
42 <delete dir="${bin.dir}" failonerror="false" />
43 <delete dir="${obj.dir}" failonerror="false" />
44 </target>
45 <target name="doc" description="Creates documentation.">
46 </target>
47</project>
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index cee91f8..73f523a 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -190,6 +190,9 @@
190 <Compile Include="world\World.cs"> 190 <Compile Include="world\World.cs">
191 <SubType>Code</SubType> 191 <SubType>Code</SubType>
192 </Compile> 192 </Compile>
193 <Compile Include="world\WorldPacketHandlers.cs">
194 <SubType>Code</SubType>
195 </Compile>
193 <Compile Include="world\scripting\IScript.cs"> 196 <Compile Include="world\scripting\IScript.cs">
194 <SubType>Code</SubType> 197 <SubType>Code</SubType>
195 </Compile> 198 </Compile>
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index c0289e7..7488a3e 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -37,6 +37,7 @@
37 <include name="world/ScriptEngine.cs" /> 37 <include name="world/ScriptEngine.cs" />
38 <include name="world/SurfacePatch.cs" /> 38 <include name="world/SurfacePatch.cs" />
39 <include name="world/World.cs" /> 39 <include name="world/World.cs" />
40 <include name="world/WorldPacketHandlers.cs" />
40 <include name="world/scripting/IScript.cs" /> 41 <include name="world/scripting/IScript.cs" />
41 <include name="world/scripting/IScriptContext.cs" /> 42 <include name="world/scripting/IScriptContext.cs" />
42 <include name="world/scripting/IScriptEntity.cs" /> 43 <include name="world/scripting/IScriptEntity.cs" />
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 1564238..770573a 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -813,12 +813,13 @@ namespace OpenSim
813 } 813 }
814 814
815 m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); 815 m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
816 lock (m_world.Entities) 816 /*lock (m_world.Entities)
817 { 817 {
818 m_world.Entities.Remove(this.AgentID); 818 m_world.Entities.Remove(this.AgentID);
819 } 819 }*/
820 m_world.RemoveViewerAgent(this);
820 //need to do other cleaning up here too 821 //need to do other cleaning up here too
821 m_clientThreads.Remove(this.CircuitCode); //this.userEP); 822 m_clientThreads.Remove(this.CircuitCode);
822 m_application.RemoveClientCircuit(this.CircuitCode); 823 m_application.RemoveClientCircuit(this.CircuitCode);
823 this.ClientThread.Abort(); 824 this.ClientThread.Abort();
824 return true; 825 return true;
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs
index 4661a90..5e4a3d3 100644
--- a/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim.RegionServer/world/World.cs
@@ -17,7 +17,7 @@ using OpenSim.RegionServer.world.scripting.Scripts;
17 17
18namespace OpenSim.world 18namespace OpenSim.world
19{ 19{
20 public class World : ILocalStorageReceiver 20 public partial class World : ILocalStorageReceiver
21 { 21 {
22 public object LockPhysicsEngine = new object(); 22 public object LockPhysicsEngine = new object();
23 public Dictionary<libsecondlife.LLUUID, Entity> Entities; 23 public Dictionary<libsecondlife.LLUUID, Entity> Entities;
@@ -86,10 +86,10 @@ namespace OpenSim.world
86 86
87 if (this.m_scripts.TryGetValue(substring, out scriptFactory)) 87 if (this.m_scripts.TryGetValue(substring, out scriptFactory))
88 { 88 {
89 //Console.WriteLine("added script"); 89 //Console.WriteLine("added script");
90 this.AddScript(entity, scriptFactory()); 90 this.AddScript(entity, scriptFactory());
91 } 91 }
92 92
93 } 93 }
94 94
95 public InventoryCache InventoryCache 95 public InventoryCache InventoryCache
@@ -208,7 +208,6 @@ namespace OpenSim.world
208 208
209 public void RegenerateTerrain(float[] newMap) 209 public void RegenerateTerrain(float[] newMap)
210 { 210 {
211
212 this.LandMap = newMap; 211 this.LandMap = newMap;
213 lock (this.LockPhysicsEngine) 212 lock (this.LockPhysicsEngine)
214 { 213 {
@@ -309,8 +308,8 @@ namespace OpenSim.world
309 308
310 Packet layerpack = TerrainManager.CreateLandPacket(LandMap, patches); 309 Packet layerpack = TerrainManager.CreateLandPacket(LandMap, patches);
311 RemoteClient.OutPacket(layerpack); 310 RemoteClient.OutPacket(layerpack);
312
313 } 311 }
312
314 public void GetInitialPrims(SimClient RemoteClient) 313 public void GetInitialPrims(SimClient RemoteClient)
315 { 314 {
316 foreach (libsecondlife.LLUUID UUID in Entities.Keys) 315 foreach (libsecondlife.LLUUID UUID in Entities.Keys)
@@ -323,19 +322,38 @@ namespace OpenSim.world
323 } 322 }
324 } 323 }
325 324
326 public void AddViewerAgent(SimClient AgentClient) 325 public void AddViewerAgent(SimClient agentClient)
327 { 326 {
328 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); 327 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
329 Avatar NewAvatar = new Avatar(AgentClient, this, m_regionName, m_clientThreads, m_regionHandle); 328 Avatar newAvatar = new Avatar(agentClient, this, m_regionName, m_clientThreads, m_regionHandle);
330 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); 329 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
331 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); 330 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
332 NewAvatar.SendRegionHandshake(this); 331 newAvatar.SendRegionHandshake(this);
333 PhysicsVector pVec = new PhysicsVector(NewAvatar.Pos.X, NewAvatar.Pos.Y, NewAvatar.Pos.Z); 332 PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
334 lock (this.LockPhysicsEngine) 333 lock (this.LockPhysicsEngine)
335 { 334 {
336 NewAvatar.PhysActor = this.phyScene.AddAvatar(pVec); 335 newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
336 }
337 lock (Entities)
338 {
339 this.Entities.Add(agentClient.AgentID, newAvatar);
340 }
341 lock (Avatars)
342 {
343 this.Avatars.Add(agentClient.AgentID, newAvatar);
344 }
345 }
346
347 public void RemoveViewerAgent(SimClient agentClient)
348 {
349 lock (Entities)
350 {
351 Entities.Remove(agentClient.AgentID);
352 }
353 lock (Avatars)
354 {
355 Avatars.Remove(agentClient.AgentID);
337 } 356 }
338 this.Entities.Add(AgentClient.AgentID, NewAvatar);
339 } 357 }
340 358
341 public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) 359 public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient)
@@ -357,94 +375,6 @@ namespace OpenSim.world
357 this._primCount++; 375 this._primCount++;
358 } 376 }
359 377
360 public bool DeRezObject(SimClient simClient, Packet packet)
361 {
362 DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet;
363 // Console.WriteLine(DeRezPacket);
364 //Needs to delete object from physics at a later date
365 if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero)
366 {
367 libsecondlife.LLUUID[] DeRezEnts;
368 DeRezEnts = new libsecondlife.LLUUID[DeRezPacket.ObjectData.Length];
369 int i = 0;
370 foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
371 {
372
373 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
374 foreach (Entity ent in this.Entities.Values)
375 {
376 if (ent.localid == Data.ObjectLocalID)
377 {
378 DeRezEnts[i++] = ent.uuid;
379 this.localStorage.RemovePrim(ent.uuid);
380 KillObjectPacket kill = new KillObjectPacket();
381 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
382 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
383 kill.ObjectData[0].ID = ent.localid;
384 foreach (SimClient client in m_clientThreads.Values)
385 {
386 client.OutPacket(kill);
387 }
388 //Uncommenting this means an old UUID will be re-used, thus crashing the asset server
389 //Uncomment when prim/object UUIDs are random or such
390 //2007-03-22 - Randomskk
391 //this._primCount--;
392 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Deleted UUID " + ent.uuid);
393 }
394 }
395 }
396 foreach (libsecondlife.LLUUID uuid in DeRezEnts)
397 {
398 lock (Entities)
399 {
400 Entities.Remove(uuid);
401 }
402 }
403 }
404 else
405 {
406 foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
407 {
408 Entity selectedEnt = null;
409 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
410 foreach (Entity ent in this.Entities.Values)
411 {
412 if (ent.localid == Data.ObjectLocalID)
413 {
414 AssetBase primAsset = new AssetBase();
415 primAsset.FullID = LLUUID.Random();//DeRezPacket.AgentBlock.TransactionID.Combine(LLUUID.Zero); //should be combining with securesessionid
416 primAsset.InvType = 6;
417 primAsset.Type = 6;
418 primAsset.Name = "Prim";
419 primAsset.Description = "";
420 primAsset.Data = ((Primitive)ent).GetByteArray();
421 this._assetCache.AddAsset(primAsset);
422 this._inventoryCache.AddNewInventoryItem(simClient, DeRezPacket.AgentBlock.DestinationID, primAsset);
423 selectedEnt = ent;
424 break;
425 }
426 }
427 if (selectedEnt != null)
428 {
429 this.localStorage.RemovePrim(selectedEnt.uuid);
430 KillObjectPacket kill = new KillObjectPacket();
431 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
432 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
433 kill.ObjectData[0].ID = selectedEnt.localid;
434 foreach (SimClient client in m_clientThreads.Values)
435 {
436 client.OutPacket(kill);
437 }
438 lock (Entities)
439 {
440 Entities.Remove(selectedEnt.uuid);
441 }
442 }
443 }
444 }
445 return true;
446 }
447
448 public bool Backup() 378 public bool Backup()
449 { 379 {
450 380
@@ -456,100 +386,6 @@ namespace OpenSim.world
456 return true; 386 return true;
457 } 387 }
458 388
459 #region Packet Handlers
460 public bool ModifyTerrain(SimClient simClient, Packet packet)
461 {
462 ModifyLandPacket modify = (ModifyLandPacket)packet;
463
464 switch (modify.ModifyBlock.Action)
465 {
466 case 1:
467 // raise terrain
468 if (modify.ParcelData.Length > 0)
469 {
470 int mody = (int)modify.ParcelData[0].North;
471 int modx = (int)modify.ParcelData[0].West;
472 lock (LandMap)
473 {
474 LandMap[(mody * 256) + modx - 1] += 0.05f;
475 LandMap[(mody * 256) + modx] += 0.1f;
476 LandMap[(mody * 256) + modx + 1] += 0.05f;
477 LandMap[((mody + 1) * 256) + modx] += 0.05f;
478 LandMap[((mody - 1) * 256) + modx] += 0.05f;
479 }
480 RegenerateTerrain(true, modx, mody);
481 }
482 break;
483 case 2:
484 //lower terrain
485 if (modify.ParcelData.Length > 0)
486 {
487 int mody = (int)modify.ParcelData[0].North;
488 int modx = (int)modify.ParcelData[0].West;
489 lock (LandMap)
490 {
491 LandMap[(mody * 256) + modx - 1] -= 0.05f;
492 LandMap[(mody * 256) + modx] -= 0.1f;
493 LandMap[(mody * 256) + modx + 1] -= 0.05f;
494 LandMap[((mody + 1) * 256) + modx] -= 0.05f;
495 LandMap[((mody - 1) * 256) + modx] -= 0.05f;
496 }
497 RegenerateTerrain(true, modx, mody);
498 }
499 break;
500 }
501 return true;
502 }
503
504 public bool SimChat(SimClient simClient, Packet packet)
505 {
506 System.Text.Encoding enc = System.Text.Encoding.ASCII;
507 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)packet;
508 if (Helpers.FieldToString(inchatpack.ChatData.Message) == "")
509 {
510 //empty message so don't bother with it
511 return true;
512 }
513
514 libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket();
515 reply.ChatData.Audible = 1;
516 reply.ChatData.Message = inchatpack.ChatData.Message;
517 reply.ChatData.ChatType = 1;
518 reply.ChatData.SourceType = 1;
519 reply.ChatData.Position = simClient.ClientAvatar.Pos;
520 reply.ChatData.FromName = enc.GetBytes(simClient.ClientAvatar.firstname + " " + simClient.ClientAvatar.lastname + "\0");
521 reply.ChatData.OwnerID = simClient.AgentID;
522 reply.ChatData.SourceID = simClient.AgentID;
523 foreach (SimClient client in m_clientThreads.Values)
524 {
525 client.OutPacket(reply);
526 }
527 return true;
528 }
529
530 public bool RezObject(SimClient simClient, Packet packet)
531 {
532 RezObjectPacket rezPacket = (RezObjectPacket)packet;
533 AgentInventory inven = this._inventoryCache.GetAgentsInventory(simClient.AgentID);
534 if (inven != null)
535 {
536 if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
537 {
538 AssetBase asset = this._assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
539 if (asset != null)
540 {
541 PrimData primd = new PrimData(asset.Data);
542 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this);
543 nPrim.CreateFromStorage(primd, rezPacket.RezData.RayEnd, this._primCount, true);
544 this.Entities.Add(nPrim.uuid, nPrim);
545 this._primCount++;
546 this._inventoryCache.DeleteInventoryItem(simClient, rezPacket.InventoryData.ItemID);
547 }
548 }
549 }
550 return true;
551 }
552
553 public void SetDefaultScripts() 389 public void SetDefaultScripts()
554 { 390 {
555 this.m_scripts.Add("FollowRandomAvatar", delegate() 391 this.m_scripts.Add("FollowRandomAvatar", delegate()
@@ -558,7 +394,5 @@ namespace OpenSim.world
558 }); 394 });
559 } 395 }
560 396
561
562 #endregion
563 } 397 }
564} 398}
diff --git a/OpenSim.RegionServer/world/WorldPacketHandlers.cs b/OpenSim.RegionServer/world/WorldPacketHandlers.cs
new file mode 100644
index 0000000..a155ffe
--- /dev/null
+++ b/OpenSim.RegionServer/world/WorldPacketHandlers.cs
@@ -0,0 +1,200 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5using libsecondlife.Packets;
6using OpenSim.Physics.Manager;
7using OpenSim.Framework.Interfaces;
8using OpenSim.Framework.Assets;
9using OpenSim.Framework.Terrain;
10using OpenSim.Framework.Inventory;
11using OpenSim.Assets;
12
13namespace OpenSim.world
14{
15 partial class World
16 {
17 public bool ModifyTerrain(SimClient simClient, Packet packet)
18 {
19 ModifyLandPacket modify = (ModifyLandPacket)packet;
20
21 switch (modify.ModifyBlock.Action)
22 {
23 case 1:
24 // raise terrain
25 if (modify.ParcelData.Length > 0)
26 {
27 int mody = (int)modify.ParcelData[0].North;
28 int modx = (int)modify.ParcelData[0].West;
29 lock (LandMap)
30 {
31 LandMap[(mody * 256) + modx - 1] += 0.05f;
32 LandMap[(mody * 256) + modx] += 0.1f;
33 LandMap[(mody * 256) + modx + 1] += 0.05f;
34 LandMap[((mody + 1) * 256) + modx] += 0.05f;
35 LandMap[((mody - 1) * 256) + modx] += 0.05f;
36 }
37 RegenerateTerrain(true, modx, mody);
38 }
39 break;
40 case 2:
41 //lower terrain
42 if (modify.ParcelData.Length > 0)
43 {
44 int mody = (int)modify.ParcelData[0].North;
45 int modx = (int)modify.ParcelData[0].West;
46 lock (LandMap)
47 {
48 LandMap[(mody * 256) + modx - 1] -= 0.05f;
49 LandMap[(mody * 256) + modx] -= 0.1f;
50 LandMap[(mody * 256) + modx + 1] -= 0.05f;
51 LandMap[((mody + 1) * 256) + modx] -= 0.05f;
52 LandMap[((mody - 1) * 256) + modx] -= 0.05f;
53 }
54 RegenerateTerrain(true, modx, mody);
55 }
56 break;
57 }
58 return true;
59 }
60
61 public bool SimChat(SimClient simClient, Packet packet)
62 {
63 System.Text.Encoding enc = System.Text.Encoding.ASCII;
64 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)packet;
65 if (Helpers.FieldToString(inchatpack.ChatData.Message) == "")
66 {
67 //empty message so don't bother with it
68 return true;
69 }
70
71 libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket();
72 reply.ChatData.Audible = 1;
73 reply.ChatData.Message = inchatpack.ChatData.Message;
74 reply.ChatData.ChatType = 1;
75 reply.ChatData.SourceType = 1;
76 reply.ChatData.Position = simClient.ClientAvatar.Pos;
77 reply.ChatData.FromName = enc.GetBytes(simClient.ClientAvatar.firstname + " " + simClient.ClientAvatar.lastname + "\0");
78 reply.ChatData.OwnerID = simClient.AgentID;
79 reply.ChatData.SourceID = simClient.AgentID;
80 foreach (SimClient client in m_clientThreads.Values)
81 {
82 client.OutPacket(reply);
83 }
84 return true;
85 }
86
87 public bool RezObject(SimClient simClient, Packet packet)
88 {
89 RezObjectPacket rezPacket = (RezObjectPacket)packet;
90 AgentInventory inven = this._inventoryCache.GetAgentsInventory(simClient.AgentID);
91 if (inven != null)
92 {
93 if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
94 {
95 AssetBase asset = this._assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
96 if (asset != null)
97 {
98 PrimData primd = new PrimData(asset.Data);
99 Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this);
100 nPrim.CreateFromStorage(primd, rezPacket.RezData.RayEnd, this._primCount, true);
101 this.Entities.Add(nPrim.uuid, nPrim);
102 this._primCount++;
103 this._inventoryCache.DeleteInventoryItem(simClient, rezPacket.InventoryData.ItemID);
104 }
105 }
106 }
107 return true;
108 }
109
110 public bool DeRezObject(SimClient simClient, Packet packet)
111 {
112 DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet;
113
114 //Needs to delete object from physics at a later date
115 if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero)
116 {
117 //currently following code not used (or don't know of any case of destination being zero
118 libsecondlife.LLUUID[] DeRezEnts;
119 DeRezEnts = new libsecondlife.LLUUID[DeRezPacket.ObjectData.Length];
120 int i = 0;
121 foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
122 {
123
124 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
125 foreach (Entity ent in this.Entities.Values)
126 {
127 if (ent.localid == Data.ObjectLocalID)
128 {
129 DeRezEnts[i++] = ent.uuid;
130 this.localStorage.RemovePrim(ent.uuid);
131 KillObjectPacket kill = new KillObjectPacket();
132 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
133 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
134 kill.ObjectData[0].ID = ent.localid;
135 foreach (SimClient client in m_clientThreads.Values)
136 {
137 client.OutPacket(kill);
138 }
139 //Uncommenting this means an old UUID will be re-used, thus crashing the asset server
140 //Uncomment when prim/object UUIDs are random or such
141 //2007-03-22 - Randomskk
142 //this._primCount--;
143 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Deleted UUID " + ent.uuid);
144 }
145 }
146 }
147 foreach (libsecondlife.LLUUID uuid in DeRezEnts)
148 {
149 lock (Entities)
150 {
151 Entities.Remove(uuid);
152 }
153 }
154 }
155 else
156 {
157 foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
158 {
159 Entity selectedEnt = null;
160 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
161 foreach (Entity ent in this.Entities.Values)
162 {
163 if (ent.localid == Data.ObjectLocalID)
164 {
165 AssetBase primAsset = new AssetBase();
166 primAsset.FullID = LLUUID.Random();//DeRezPacket.AgentBlock.TransactionID.Combine(LLUUID.Zero); //should be combining with securesessionid
167 primAsset.InvType = 6;
168 primAsset.Type = 6;
169 primAsset.Name = "Prim";
170 primAsset.Description = "";
171 primAsset.Data = ((Primitive)ent).GetByteArray();
172 this._assetCache.AddAsset(primAsset);
173 this._inventoryCache.AddNewInventoryItem(simClient, DeRezPacket.AgentBlock.DestinationID, primAsset);
174 selectedEnt = ent;
175 break;
176 }
177 }
178 if (selectedEnt != null)
179 {
180 this.localStorage.RemovePrim(selectedEnt.uuid);
181 KillObjectPacket kill = new KillObjectPacket();
182 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
183 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
184 kill.ObjectData[0].ID = selectedEnt.localid;
185 foreach (SimClient client in m_clientThreads.Values)
186 {
187 client.OutPacket(kill);
188 }
189 lock (Entities)
190 {
191 Entities.Remove(selectedEnt.uuid);
192 }
193 }
194 }
195 }
196 return true;
197 }
198
199 }
200}
diff --git a/OpenSim.build b/OpenSim.build
index 069b031..4af9389 100644
--- a/OpenSim.build
+++ b/OpenSim.build
@@ -52,7 +52,6 @@
52 <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" /> 52 <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" />
53 <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" /> 53 <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
54 <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" /> 54 <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
55 <nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="clean" />
56 <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" /> 55 <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
57 <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" /> 56 <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" />
58 <nant buildfile="Servers/OpenSim.Servers.dll.build" target="clean" /> 57 <nant buildfile="Servers/OpenSim.Servers.dll.build" target="clean" />
@@ -73,7 +72,6 @@
73 <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" /> 72 <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" />
74 <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" /> 73 <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" />
75 <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" /> 74 <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" />
76 <nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="build" />
77 <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" /> 75 <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" />
78 <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" /> 76 <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" />
79 <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" /> 77 <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" />
@@ -101,7 +99,6 @@
101 <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" /> 99 <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" />
102 <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" /> 100 <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
103 <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" /> 101 <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
104 <nant buildfile="OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build" target="doc" />
105 <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" /> 102 <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
106 <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" /> 103 <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" />
107 <nant buildfile="Servers/OpenSim.Servers.dll.build" target="doc" /> 104 <nant buildfile="Servers/OpenSim.Servers.dll.build" target="doc" />
diff --git a/OpenSim.sln b/OpenSim.sln
index 01a2df2..300412e 100644
--- a/OpenSim.sln
+++ b/OpenSim.sln
@@ -12,8 +12,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "
12EndProject 12EndProject
13Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{66591469-0000-0000-0000-000000000000}" 13Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{66591469-0000-0000-0000-000000000000}"
14EndProject 14EndProject
15Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Config\SimConfigDb4o\OpenSim.Config.SimConfigDb4o.csproj", "{83C87BE6-0000-0000-0000-000000000000}"
16EndProject
17Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{4F874463-0000-0000-0000-000000000000}" 15Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{4F874463-0000-0000-0000-000000000000}"
18EndProject 16EndProject
19Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Config.GridConfigDb4o", "OpenGrid.Config\GridConfigDb4o\OpenGrid.Config.GridConfigDb4o.csproj", "{B0027747-0000-0000-0000-000000000000}" 17Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Config.GridConfigDb4o", "OpenGrid.Config\GridConfigDb4o\OpenGrid.Config.GridConfigDb4o.csproj", "{B0027747-0000-0000-0000-000000000000}"
@@ -66,10 +64,6 @@ Global
66 {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU 64 {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
67 {66591469-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU 65 {66591469-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
68 {66591469-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU 66 {66591469-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
69 {83C87BE6-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
70 {83C87BE6-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
71 {83C87BE6-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
72 {83C87BE6-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
73 {4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 67 {4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
74 {4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU 68 {4F874463-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
75 {4F874463-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU 69 {4F874463-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
diff --git a/prebuild.xml b/prebuild.xml
index 54acc4b..4230a9a 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -177,32 +177,6 @@
177 </Files> 177 </Files>
178 </Project> 178 </Project>
179 179
180 <!-- Config Plug-ins -->
181 <Project name="OpenSim.Config.SimConfigDb4o" path="OpenSim.Config/SimConfigDb4o" type="Library">
182 <Configuration name="Debug">
183 <Options>
184 <OutputPath>../../bin/</OutputPath>
185 </Options>
186 </Configuration>
187 <Configuration name="Release">
188 <Options>
189 <OutputPath>../../bin/</OutputPath>
190 </Options>
191 </Configuration>
192
193 <ReferencePath>../../bin/</ReferencePath>
194 <Reference name="System" localCopy="false"/>
195 <Reference name="System.Data.dll"/>
196 <Reference name="System.Xml"/>
197 <Reference name="libsecondlife.dll"/>
198 <Reference name="Db4objects.Db4o.dll"/>
199 <Reference name="OpenSim.Framework"/>
200 <Reference name="OpenSim.Framework.Console"/>
201 <Files>
202 <Match pattern="*.cs" recurse="true"/>
203 </Files>
204 </Project>
205
206 <Project name="OpenGrid.Config.GridConfigDb4o" path="OpenGrid.Config/GridConfigDb4o" type="Library"> 180 <Project name="OpenGrid.Config.GridConfigDb4o" path="OpenGrid.Config/GridConfigDb4o" type="Library">
207 <Configuration name="Debug"> 181 <Configuration name="Debug">
208 <Options> 182 <Options>