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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs8
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs2
3 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
index 0560b9b..17e1af6 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
@@ -141,7 +141,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
141 141
142 udpServer.Throttle.DebugLevel = 1; 142 udpServer.Throttle.DebugLevel = 1;
143 udpClient.ThrottleDebugLevel = 1; 143 udpClient.ThrottleDebugLevel = 1;
144 144
145 int resendBytes = 1000; 145 int resendBytes = 1000;
146 int landBytes = 2000; 146 int landBytes = 2000;
147 int windBytes = 3000; 147 int windBytes = 3000;
@@ -208,7 +208,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
208 textureBytes * commitRatio, assetBytes * commitRatio, udpClient.FlowThrottle.AdjustedDripRate, totalBytes, 0); 208 textureBytes * commitRatio, assetBytes * commitRatio, udpClient.FlowThrottle.AdjustedDripRate, totalBytes, 0);
209 209
210 // Test an increase in target throttle 210 // Test an increase in target throttle
211 udpClient.FlowThrottle.AcknowledgePackets(35000); 211 udpClient.FlowThrottle.AcknowledgePackets(25);
212 commitRatio = 0.2; 212 commitRatio = 0.2;
213 213
214 AssertThrottles( 214 AssertThrottles(
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
index c0cdff6..e67c0f5 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
61 61
62 /// <summary> 62 /// <summary>
63 /// </summary> 63 /// </summary>
64 protected const Int32 m_minimumDripRate = 1400; 64 protected const Int32 m_minimumDripRate = LLUDPServer.MTU;
65 65
66 /// <summary>Time of the last drip, in system ticks</summary> 66 /// <summary>Time of the last drip, in system ticks</summary>
67 protected Int32 m_lastDrip; 67 protected Int32 m_lastDrip;
@@ -447,12 +447,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
447 447
448 /// <summary> 448 /// <summary>
449 /// Reliable packets acked by the client adjust the drip rate up. 449 /// Reliable packets acked by the client adjust the drip rate up.
450 /// <param name="bytes">Number of bytes acknowledged</param> 450 /// <param name="packets">Number of packets successfully acknowledged</param>
451 /// </summary> 451 /// </summary>
452 public void AcknowledgePackets(Int32 bytes) 452 public void AcknowledgePackets(Int32 packets)
453 { 453 {
454 if (AdaptiveEnabled) 454 if (AdaptiveEnabled)
455 AdjustedDripRate = AdjustedDripRate + bytes; 455 AdjustedDripRate = AdjustedDripRate + packets * LLUDPServer.MTU;
456 } 456 }
457 } 457 }
458} \ No newline at end of file 458} \ No newline at end of file
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs b/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
index 9d6c09e..adf019f 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
@@ -192,7 +192,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
192 192
193 // As with other network applications, assume that an acknowledged packet is an 193 // As with other network applications, assume that an acknowledged packet is an
194 // indication that the network can handle a little more load, speed up the transmission 194 // indication that the network can handle a little more load, speed up the transmission
195 ackedPacket.Client.FlowThrottle.AcknowledgePackets(ackedPacket.Buffer.DataLength); 195 ackedPacket.Client.FlowThrottle.AcknowledgePackets(1);
196 196
197 // Update stats 197 // Update stats
198 Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength); 198 Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);