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-rw-r--r--Common/OpenSim.Servers/BaseHttpServer.cs2
-rw-r--r--OpenSim/OpenSim.Region/Caps.cs2
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Primitive.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/Common/OpenSim.Servers/BaseHttpServer.cs b/Common/OpenSim.Servers/BaseHttpServer.cs
index 55826f6..86339c1 100644
--- a/Common/OpenSim.Servers/BaseHttpServer.cs
+++ b/Common/OpenSim.Servers/BaseHttpServer.cs
@@ -224,7 +224,7 @@ namespace OpenSim.Servers
224 //Console.WriteLine(requestBody); 224 //Console.WriteLine(requestBody);
225 225
226 string responseString = ""; 226 string responseString = "";
227 Console.WriteLine("new request " + request.ContentType +" at "+ request.RawUrl); 227 // Console.WriteLine("new request " + request.ContentType +" at "+ request.RawUrl);
228 switch (request.ContentType) 228 switch (request.ContentType)
229 { 229 {
230 case "text/xml": 230 case "text/xml":
diff --git a/OpenSim/OpenSim.Region/Caps.cs b/OpenSim/OpenSim.Region/Caps.cs
index 88799a0..11b1b4d 100644
--- a/OpenSim/OpenSim.Region/Caps.cs
+++ b/OpenSim/OpenSim.Region/Caps.cs
@@ -195,7 +195,7 @@ namespace OpenSim.Region
195 195
196 public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) 196 public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data)
197 { 197 {
198 Console.WriteLine("upload handler called"); 198 // Console.WriteLine("upload handler called");
199 AssetBase asset; 199 AssetBase asset;
200 asset = new AssetBase(); 200 asset = new AssetBase();
201 asset.FullID = assetID; 201 asset.FullID = assetID;
diff --git a/OpenSim/OpenSim.Region/Scenes/Primitive.cs b/OpenSim/OpenSim.Region/Scenes/Primitive.cs
index b0bfd1e..e04c711 100644
--- a/OpenSim/OpenSim.Region/Scenes/Primitive.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Primitive.cs
@@ -540,7 +540,7 @@ namespace OpenSim.Region.Scenes
540 540
541 public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) 541 public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient)
542 { 542 {
543 Console.WriteLine("moving prim to new location " + pos.X + " , " + pos.Y + " , " + pos.Z); 543 // Console.WriteLine("moving prim to new location " + pos.X + " , " + pos.Y + " , " + pos.Z);
544 this.Pos = pos; 544 this.Pos = pos;
545 this.SendTerseUpdateToALLClients(); 545 this.SendTerseUpdateToALLClients();
546 } 546 }